RogueThunder
Warlord
- Joined
- Dec 2, 2007
- Messages
- 173
"There is no tundra."?![]()
The tundra is a lie.
"There is no tundra."?![]()
46. Governors Manor gives 1 unhappiness..
You really don't want the order Calabim to have any power, do you?
," as it is the building also gives +1 hammer from unhappiness, even when there is more than enough happiness to overcome the unhappiness and above the city's population. Under the Order, especially with Social Order, you should be able to have troops providing enough happiness to overcome the unhappiness while leaving the +1 



[to_xp]Gekko;7320042 said:2) hidden nationality units can't be grouped with other units: this is a micromanagement nightmare![]()

Won't balance change 58 (the change to Fallow) be a significant nerf to those who combine Hyborem with the Conquest civic?
Originally Posted by [to_xp]Gekko
2) hidden nationality units can't be grouped with other units: this is a micromanagement nightmare
This is unfortunately necessary as allowing them to be grouped was causing WoC spinlocks.
Would grouping HN units only be workable? That way it would at least reduce the micromanagement to two stacks.

Yes, but the demons shouldn't be benefiting from food. In theory, their troops don't even need to eat.
45. No units start with Subdue Animals or Subdue Beasts anymore, they must always be learned at levelup (most strongly effects rangers).
is it +1 trade route, +1gold or +1 commerce for each desert tile in a BFC? or something else?[to_xp]Gekko;7321783 said:agreed with nor'easter and the others on the subdue animals/beast issue, not sure why this was needed :\
btw, we're still not sure what that "+1 trade for malakim on deserts" means, right?is it +1 trade route, +1gold or +1 commerce for each desert tile in a BFC? or something else?