moonrunner
Chieftain
- Joined
- Mar 31, 2005
- Messages
- 56
actually I hadn't but now have.
Is there some reason why you skipped "q," and made "r" do exactly what "q" was supposed to do?
I don't suppose the odd health bonuses issue is solved? Last game (in p) my main city had no health bonus, while my second city gained about 60 health from bonuses![]()
Hey everyone. I love the 0.23c FFH2, and it's a big improvement from when I played FFH 1 a long time ago.
I have yet to try the Beta of the BTS conversion, and I'd like to ask you guys if you think it's better to stick with the 0.23c still, if you want something playable?
I know I'll probably contribute some if I run the Beta, but I'd like it to be playable too. Ofc I'll report bugs and such, if I come across them.![]()
Hi Kael,
I still have the problem that the city build menu does not appear. I installed the latest patch (o,p,r). Nothing changed. Yes, I read your changelog and know that you didn't target this issue directly. I just hoped that the bug disappears surprisinglyBut... no change :-(
I used a nocd-fix for convenience and suspected that 'crack' for the cause of my troubles. I removed the nocd-'patch' and reverted back to the original version of BtS with the original DVD in drive for checking. Problem still persists. No city build menu appears.
I'm quite surprised that beside me and ElStormo no one else experienced that issue. Seems to be a configuration issue. I suspected Window Vista as the cause of the problem. But since ElStormo reported that he is using Win2000 and has the same problem, I have no idea. To suspect Vista was my best clue
Kael, what could I do? Without a city screen I can't do anything. Any idea?
ive seen some mods for bts that allow up to 24 or even 30ish civs in a game, any chance of opening up Ffh2 to 22ish civs (so you can have a game with all 21 civs plus barbs)?