Hey Kael i had a shot at the new beta (with patch v) as Grigori and then Ljosalfar and found these things that looked wrong :
none of the palaces fit in with the city 'grid' and so coverup all the buildings in the middle of the city.
The Civics in the civic screen dont scroll, they just run off the edge of their pannel.
The Religeions screen is very cramped ( religions overlap each other)
The Hero promotion dosnt seem to work because heroes dont gain EXP
Spell casters dont gain EXP
'Free promotion' promotion dosnt work
The Adaptive trait dosnt work
Alignements dont seem to have any effect
Fellowshp of the leavs cant build Song of autumn with a great prophet ( oh never mind, you need a great Bard for that )
Apprenticship is still present (didnt you get rid of that ?) it dosnt show on the civics screen but when the tech is researched i have the option of changing to Apprenticeship
the Grand menagerie gives every city a tower of Alteration \
Adepts can get promoted to every shpere of magic without the node present.
Religion icons are still vanilla
Plus a whole lot of units and buildings are missing (but i assume you havent gotten to that part yet)
i hope some of that helps ill have another game tomorrow
EDIT: i just had a read throug the fix list and it seems that you've already addressed alot of these issues patch 'v' is the latest right?
played more multiplayer games and got no idea now as to what might cause these OOS.. had it go OOS with no AIs and no options checked except raging barbs on turn 1 and 2 in different games.
Ok, but did it say (liberate) next to the city? It doesn't matter whether you are on the giving or receiving side of a city liberation or if the deal is made in conjunction with a peace treaty, it still crashes the game. Kael said it will be rewritten in the next version (presumably patch w, although it isn't listed among that patch's many fixes)
By the way, Kael, when will patch w be out? It doesn't say (unreleased) like works in progress usually do, but the link is still to patch v.
@Loki: towers dont give the sentry promotion anymore, instead they just modify the units sight range directly. The city interface is weird though, that definitly should be happening.
Yeah this is weird. I mean i can play with it, but the build queue and all of the information isn't there. Also, ancient towers are not giving my guys any more sight.
Perhaps the two are connected?
I dont know about the city menu. Check the following:
1. What operating system are you running?
2. Where do you have FfH installed?
3. What BtS patch do you have installed?
4. Do you have hide python exceptions disabled?
Traceback (most recent call last):
File "CvScreenInterface", line 709, in forceScreenRedrawFile "CvMainInterface", line 719, in redrawFile "CvMainInterfave", line 1390, in updateSelectionButtonsRuntimeError: unidentifiable C++ exception.