Patch P: Whenever the visibility of a goodie hut changes, it shows the 'explored' animation (Where the hut dissappears). Then the goodie hut reappears. Exploring works as normal. I'm guessing the fix for the 'very weird visibility ctd' caused it.
I don't think that is unique to "p". I usually turn goodies off, but when playing scenarios, I have found myself getting startled when I see a goody hut "explored" thinking "oh no, I missed it", then it appears again.
17. World units can't cast Lichdom anymore.
I suppose that means religious heros. Oh well. No more having Hemmah the lich, to avoid him leaving when you switch religions.