What exactly are you trying to do?
was there a fire or smoke nearby?
Now that everyone knows I have a brain injury, here is a repeatable CtD, patch j.
Here is a fixed file. this took me a long time to track down.
The crash was caused by the main Kuriotate army one square away from Kwythellar. It has over 230 units!! (Talk about not being aggressive enough ....)
The stack has 4 beastmasters. The only way to clear the crash is to eliminate one of the beastmasters, which I did. So the good news, is now if you attack him, he has only 229 or so units now!
Best wishes,
Breunor
Pre-41j every leader had a base value of 5, should every leader have the same value?
Simply restarting civ allows you to play past the point of a resource crash, though you'll have another one down the line. The best advice I have for resource crashes is this: save often.
is it possible that these crashes are caused by the massive number of troops using all the memory of the computers? (something like those memory allocation errors)
CtD at turn 300. I tried to go back a few turns to see if I did anything different would change anyting, but nothing seems to work. My games usually run smoothly, this is the first time. Patch j.
I thought maybe it was a massive amount of units, but I don't see any huge stacks anywhere.