My frequent opponent loves Nox Noctius, and I think Lurchip are neat, so I wanted to try out the invisible fixes right away in patch W.
I made a test game, went into Worldbuilder, added Nox Noctius in enemy capital and a bunch of units by my borders to look at.
I also put 2 units in unclaimed territory next to my border, one with invisible promotion, one with hidden promotion.
Then, I put a golem with Perfect Sight by the border, and also flew hawks overhead.
Results:
- Nox Noctius ... units could not be seen by regular units.
- After adding golem with Perfect Sight and it didn't see them either.
- Both regular units and Golem also did not see the units with the invisible or hidden promotions outside of enemy territory ... right next to the Golem. (Correct for regular units, wrong for the Golem).
- Interestingly, the Hawk flying over afterwards was able to see *BOTH* the hidden and invisible unit (in the same square).
After I rolled back the back to version V, the only difference was that the Hawks could not see the invisible or hidden units.
Conclusion:
- Perfect Sight is still useless
- Hawks now see hidden and invisible units when I believe that they should not be able to.
Well, thanks for trying to fix invisible, but it seems like its broken worse now.