deanej
Deity
I believe the first is actually intended behavior and is a reward for completing the ritual (for gameplay reasons).
I believe the first is actually intended behavior and is a reward for completing the ritual (for gameplay reasons).
i just noticed something from which iam pretty sure that it is a bug (FFH2 0.41 patch j unmoded). If you have great persons and then building these ritual whichs gives all your units the imortal promotion, and then using your great persons to: finish a building or create the holy building of a religion, then they appear in the capital and can be used a second time. It is the same with slaves when they are used to finish buildings but in this case i think they are realy dying because of the hard work, but when priests or great persons building a temple or holy building or something else, they did not realy die but deciding to move in the city and making them new home there (or manage their great project). So they are still living and should not be resurrected.
I do not tried what happens when they are directly planted in the city but i think they are resurrected too, and that makes much lesser sense.
ok when it is intended it is not bug. But does he mean the aspect of resurrected slaves (which is ok i think) or does he mean the "resurrection" of great prophets which just sitting on their just builded high temple and trying to share wisdom with their listening followers and maybe are realy frightened because of they have a maybe evil clone now?This one isnt a bug, kael considers it a perk of the wonder!
scoobygang, I've created a new thread in the Fall from Heaven Troubleshooting subforum to respond to your post: Non-Installer version of patches?
ok when it is intended it is not bug. But does he mean the aspect of resurrected slaves (which is ok i think) or does he mean the "resurrection" of great prophets which just sitting on their just builded high temple and trying to share wisdom with their listening followers and maybe are realy frightened because of they have a maybe evil clone now?
That's a bug that has been in the "things to do" list for a very, very long time. I'm starting to wonder if putting something in the "things to do" list is Kael's way of saying "this will never get done".
I want to switch the "Wrath" armageddon event (AC 90) to make all the effected units Always Hostile so they can fight with your allied neighbors.
'Quantum Entanglement Bug'