None of my Wizards had Mind 2, except for one that I promoted to it, managed to cast it once and then got mauled by a shadow that same turn. I was trying to build more adepts, but quite simply they would have done jack, so all production was switched to Stygians, Cultists and Firebows. But without Iron and with no water anywhere I was gonna lose. You probably would never have been able to actually kill me, since I had coastal cities and Tsunami would ruin your stack quick smart, but you wouldn't go anywhere near those cities without taking the one you were outside and my Capital first, completely ruining me. Capital had EVERYTHING and the city you were sieging was the main military production city.
As for the whole ModMod issue, I have 2 'base' FFH installs. One is just a straight normal install I use for MP, one has extra maps and a few XML changes called SP, and each ModMod has its own install of FFH to run on. Sure it uses alot of disk space, but I have plenty so its no issue.