Filling in the gaps - Charting the optimal Civ Switches

Why would you need so many? You can only build so many cities in a single Age. In Humankind each culture has a max of about 10-12 cities, and you almost never see the full roster in a single playthrough.

So yes, you do need that many.
Multiplayer. You can select the same Civ. Every Civ needs to accomodate for a scenario where all players play the same Civilization.
Some people play with like 80+ settlements. I don’t know how, that sounds like a nightmare, but I’ve seen it a couple of times.

Depends on which Civ game, but I have at least 20 in every session.
 
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In meso-America, the choice is very obviously Aztecs. We don't really need any other Civ, but the Mexican line does need a leader - Spearthrower Owl would be my choice for that, but it'll be the (very adequate) Montezuma I, I'd wager.
My list was way to ambitious, but I'd argue mesoamerica needs at least 2 intertwined lines: Highlands and Isthmus/Mayan Heartland. The whole advantage of using Spearthrower Owl as a leader is that he bridges those 2 cultural areas. at the very least we need Teotihuacan in antiquity.

Revised compact list would be something like:

Antiquity
Teotihuacan
Maya

Exploration
Mexica
Itza or Zapotec
 
My list was way to ambitious, but I'd argue mesoamerica needs at least 2 intertwined lines: Highlands and Isthmus/Mayan Heartland. The whole advantage of using Spearthrower Owl as a leader is that he bridges those 2 cultural areas. at the very least we need Teotihuacan in antiquity.

Revised compact list would be something like:

Antiquity
Teotihuacan
Maya

Exploration
Mexica
Itza or Zapotec

A Mesoamerican line up like that would be awesome. I hope we get it!
 
An expanded Meso-american line would get my approval. Just bear in mind that this particular topic is about plugging the holes that already exist, not necessarily creating new lines.

I think I'll take a look at the rest of Asia this afternoon.
 
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