Final Fantasy Mod Project update

DJ Bonebraker

a.k.a Laura
Joined
Mar 10, 2004
Messages
5,644
Location
Eorzea, Hydaelyn
Greetings,

First of all, I'd like to thank those who provided the motivation and units that made this mod (incomplete as it is) possible.

Square/Enix for creating a most excellent game series.:)

Aaglo and Embryodead for their badazz fantasy and unusual historical units, and those who have provided constructive criticism for the completed components that I've posted in the Graphics Modpack forums.

Here's what's been done so far:

Replaced bonus resourse "whales" with "Sea Serpents (and thanks to the guy who created the fantasy resource file for that)

Replaced Strategic Resource "horses" with "chocobos" (WAAARK!), and added civilopedia icons and text.

Replaced Strategic Resource "aluminum" with "mythril", added Civilopedia text and icons.

Replaced Strategic Resource "uranuim" with "materia," updated Civiopedia.

Added barbarian units, dire wolf, Giant (thanx Embryodead!:goodjob: ), and Ghost ship (thanx Aagle:goodjob: ), added appropriate civilopedia entries.

Replaced Apollo Project small wonder with Shinra No.26 Rocket, same effects, but remains to be seen what prereq. tech will be required.

Added Sephiroth as military advisor:D

Added Tifa as domestic advisor (now I finally have a domestic advisor whom I might be inclined to listen to:lol: )

Tested added features for balance/bugs.

Well, that about sums it up, thus far. I've also included a screenshot to give a preview of things to come;)

Enjoy:
 
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