Aifon Isle : fishing boats get +1F+1P, disciples get water walking
Bair of Lacuna :
Bradeline's Well : all summons have the "fear" promotion. OR
all mounted and arcane units have "immunity to fear"
Broken Sepulcher : undead can cast Sprint OR
units get 10% str vs undead
Clff of Kelle :
units get better results in lairs/villages OR allows to build griphons and pegasus with griphon weyr
Dragon Bones : +5% vs beasts, +5%vs dragons to disciples and recon units
Foxford :
Guardian of Pristin Pass : +10% str in cultural borders OR allows building gargoyles with marble
Letum Frigus : melee and recon get +5% in tundra/ice
Maelstrom : +1mvt to ships
Mirror of Heaven : +10 vs summons and illusions (for disciples and melee) , +1 visibility range , +1 ranged range (archery, mounted, and recon) OR
recon and disciples get 1visibility
Mount Kalshekk : grant "mountainer" to disciples and melee units. OR tiles with 4commerce gain +1
Odio's Prison: Dungeons get +1
Pool of tears : pagan temple allow to "cure disease - pest - plague - withered" OR units get poison resistance and units with medic 1 can cure plague
Pyre of the Seraphic : disciples get +0.2str fire affinity OR 10% chance that unit dying are reborn as angel with 50%xp
Remnants of Patria : mines give +1P OR 10% for building production
Ring of Carcer :
Rinwell :
Seven Pines : grant "immortal" to units with Spirit III
Sirona's Beacon :
Standing Stones : earth mana nodes gives +1F, +1P, +1C
Tomb of sucellus :
all units can heal while moving
Tower of eyes : +1 relation with AI, +1 (total +2) when a border is shared
Yggdrasil :
+ 1Food for tiles with 4 food OR all animals and beasts get "strong".