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Final Fixes Reborn

Discussion in 'Rise from Erebus Modmod' started by Ronkhar, Apr 17, 2013.

  1. black_imperator

    black_imperator Chieftain

    Joined:
    Dec 4, 2005
    Messages:
    884
    what kind of errors ?
     
  2. TheIanOakley

    TheIanOakley Chieftain

    Joined:
    Feb 21, 2013
    Messages:
    101
    What changed between R294 and R295?
     
  3. black_imperator

    black_imperator Chieftain

    Joined:
    Dec 4, 2005
    Messages:
    884
    only fixed a crash that was caused by the dtesh ranger.
     
  4. arthas125

    arthas125 Chieftain

    Joined:
    Nov 4, 2011
    Messages:
    10
    it seems that any combat animation regarding ranged units (crossbowman, arquebus,etc) its taking much, much more longer than normal to finish, specially on the offensive side
     
  5. black_imperator

    black_imperator Chieftain

    Joined:
    Dec 4, 2005
    Messages:
    884
    yeah that's due to first strikes and defensive strikes, which they usually have in sizable amount. It's not a part of the code i'm really familiar with though. I'll try to look at it at some point.
     

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