Hey,
I have an issues with animals. They evolve naturally and gain strength in a much too powerful way. I'm now facing (that's an example, but most are like that) a Bear Group, strength 12, +60% base strength (many animals have an innate +60% in addition to their combat promotions, why that?), +100% from combat I-V. Total ... strength 31.
That's just insane. Even my best units get butchered. They are taking a too big part of the game focus, if you understand what I mean. For me animals should be a nuisance, not the main factor preventing your expansion, and that's the case!
I can't for example attack a barbarian city, because there is roughly 8 tiles to cover between my empire and this city. If I cross this gap with my main army, I'll lose probably a dozen units before reaching the city, take it and be safe from rampaging animals (I choose 'timid animals' as a game option, i.e they don't enter national border).
Another example, I had to buy potions of invisibility to my recon units so they have a chance to recon the landscape beyond my borders. I have lost countless of bounty hunters to them (playing Mekara). my BH don't hunt humanoids, they can't because animals are ambushing them. Pegasi with 4 attacks in a row, etc.
So... I don't know if I'm really unlucky, but animals are beyond controls I find.
In the immediate time, and if Black Imperator find them balanced (hopefully not), can a kind soul point me to the python code that makes the animals gain strength over time, I would like to nerf this part, thanks.