tu_79
Deity
Real problem with churches was 3 spreads per missionary. Secondary problem was that you only needed 1 church to make the bonus work. I say secondary because I ended up building churches everywhere, for the added pressure, but I might see how a strategy for spreading with missionaries is hurt by the extra pressure.Maybe give Churches the old barbie missionary conversion? Or more yields, or a faith cost reduction. Or something diplomacy related, no building/follower belief benefits it. Maybe +5 influence to diplomatic units born in the city and a burst of Faith whenever you diplomat someone?
I am not really sure churches are underperforming. Has anyone tried to use them for the spreading strategy (those enhancer beliefs that give yields when spreading)?