bladex
Emperor
- Joined
- Oct 29, 2010
- Messages
- 1,358
ok played a few games now and i can see a list of stuff that is bad in this:
sponsors are boring: in civ 5 most civs had their own unique building and units and some could even do stuff other civs couldn't like Austria could take over city states. in BE every civ might as well be 1 civ their pretty much all identical there's nothing really special about any of them.
wonder blunder: why even have them their boring and 95% of them aren't even worth building most just give you +product, energy and science big deal. I can get through a whole game without even building one!
siege worms get off my planet: these things either have to be toned down so their easier to kill or get rid of them completely!
victories are P easy: the victories in this are incredibly easy in civ5 you had to wait till your near the end of the tech tree to complete most vics in this you can get the techs and wonders to build very quickly. the promised land is way too easy it should be at least 50 maybe even 100 earthlings you need to bring through not 20 (modders i'm looking at you to fix this.) the signal is a damn joke this has to be the easiest vic in the entire game i can complete it in under 200 turns easily!
forests...is the future run by hippies?: forests are useless now you can't build any improvements on them that really helps unlike the lumber mill in civ 5. did they forget how to build lumber mills in the future or don't they use wood anymore? they blew up my wooden bar stools do you know how hard they are to get?!!
culture...oh is that in it?: culture might as well not even be in this you can go through a whole game and completely ignore it and still get a full culture tree filled!
even smaller maps: the map sizes are even smaller in this than civ5 the huge map might as well be a standard map.
color blind tech tree: the tech tree is a joke all one color how are you supposed to know what is what you can't even tell what your researching half the time even if you mouse over something when your researching it you look at it and think...what was i researching again? thank god for mods though a mod fixes this.
boring units it's attack of the clones: every unit all the same every civ the same units, the same look.....zzzzzzz
green is in....NO!: green here, green there, green everywhere! green on all the map tiles, can't tell if that's a marsh is it. What were they thinking adding green to every single map tile?! Half the time i can't even tell if there's a mountain there or not the mouse over effect is doing serious overtime in this...
colonies\city states...why are you here?: these pop up early in the game and if you don't trade to them they...vanish and that's it you never see them again and they always plop down right in your way every time than you have to wait for them to go away. Why are they even there they are the most pointless thing in the whole game!
dumb ass aliens: yeah great job guarding that nest i just park a explorer with alien immunity near it and wait for the dumb S to move off the nest tile...it does it every time!
Trader routes: yep you know the drill i don't even bother with trade anymore.
favors....you owe me you SOB!: what do these do? how can you use them? when i try to trade my favor back for something every single damn time the Ai refuses. well stuff you mate you can stick your favors up...don't even accept favors!
sponsors are boring: in civ 5 most civs had their own unique building and units and some could even do stuff other civs couldn't like Austria could take over city states. in BE every civ might as well be 1 civ their pretty much all identical there's nothing really special about any of them.
wonder blunder: why even have them their boring and 95% of them aren't even worth building most just give you +product, energy and science big deal. I can get through a whole game without even building one!
siege worms get off my planet: these things either have to be toned down so their easier to kill or get rid of them completely!
victories are P easy: the victories in this are incredibly easy in civ5 you had to wait till your near the end of the tech tree to complete most vics in this you can get the techs and wonders to build very quickly. the promised land is way too easy it should be at least 50 maybe even 100 earthlings you need to bring through not 20 (modders i'm looking at you to fix this.) the signal is a damn joke this has to be the easiest vic in the entire game i can complete it in under 200 turns easily!
forests...is the future run by hippies?: forests are useless now you can't build any improvements on them that really helps unlike the lumber mill in civ 5. did they forget how to build lumber mills in the future or don't they use wood anymore? they blew up my wooden bar stools do you know how hard they are to get?!!
culture...oh is that in it?: culture might as well not even be in this you can go through a whole game and completely ignore it and still get a full culture tree filled!
even smaller maps: the map sizes are even smaller in this than civ5 the huge map might as well be a standard map.
color blind tech tree: the tech tree is a joke all one color how are you supposed to know what is what you can't even tell what your researching half the time even if you mouse over something when your researching it you look at it and think...what was i researching again? thank god for mods though a mod fixes this.
boring units it's attack of the clones: every unit all the same every civ the same units, the same look.....zzzzzzz
green is in....NO!: green here, green there, green everywhere! green on all the map tiles, can't tell if that's a marsh is it. What were they thinking adding green to every single map tile?! Half the time i can't even tell if there's a mountain there or not the mouse over effect is doing serious overtime in this...
colonies\city states...why are you here?: these pop up early in the game and if you don't trade to them they...vanish and that's it you never see them again and they always plop down right in your way every time than you have to wait for them to go away. Why are they even there they are the most pointless thing in the whole game!
dumb ass aliens: yeah great job guarding that nest i just park a explorer with alien immunity near it and wait for the dumb S to move off the nest tile...it does it every time!
Trader routes: yep you know the drill i don't even bother with trade anymore.
favors....you owe me you SOB!: what do these do? how can you use them? when i try to trade my favor back for something every single damn time the Ai refuses. well stuff you mate you can stick your favors up...don't even accept favors!