The reason why I don't think OR is such a hot civic at this point is because 1) there's only so much infrastructure to build at this point - granary and library and 2) it involves adopting a state religion. Assuming you can spread hinduism to all of the other cities, you'll still be adopting a religion that's contrary to what Cyrus (he won't hate you that much) and Brennus have (he'll loathe you). Brennus can play like a mini-Izzy at times, so I think it's a pretty big gamble to be running a contrary state religion. However, Brennus' preferred civic is OR, so you may be able to negate the bad state religion bonus with a "you run our fav. civic" bonus if Brennus goes into OR also.
I guess it's just sounding like a cost/benefit analysis at this point

To each his own

I will try an early OR in my next game to see how it plays out.
I was also thinking about going for organised religion quickly. You are right that we might not spend that much production power on buildings at this stage in the game and the 25% bonus on building construction is the main strength of the civic. I must say that I usually build a granary and barracks in some of my cities at this stage of the game, but I also spend a lot of hammers to build workers and settlers.
However, another strength of organised religion is the ability to build missionaries without a monastery. So we can spead our own religion to the rest of our cities which means that we won't need monuments anymore to expand the borders and we can send a missionary to Berlin. This early in the game, that might help ensure a German ally. You don't even have to adopt a religion for these effects of organised religion.
Yes, this is a problem. I played a couple of turns on an a barb axe monstered the gold city.
Eek, I didn't want to know that. There's a good chance that your save will be chosen as best (don't know how everyone voted, but I could see your save winning) and now I know that I will lose a city if your save is chosen. Not funny.
regarding the placement of Madras. Yes it is weak. I see from your dot mapping that you like to use all the available good tiles. My city placement is at the stage of grabbing resources,and blocking out the AI only.
Yes, I don't like to lose good tiles. But my city placement probably isn't appreciated by players who don't want overlapping tiles between their cities. To each his/her own.
But doesn't grabbing a bit of gold early on give a big advantage? I mean early tech muscle can pay big dividends, even though the city will not reach full potential. Then there's the happiness from forges.
It's a moot point as I think this city will really die to Barbs
I agree. Early in the game this city is very interesting. If I were to encounter a similar settling spot in 1500AD while already owning two dozen cities, then I wouldn't be that interested anymore. It would be just another city. The early science bonus however is quite large.
shyuhe, i'm not sure if "Dutch jury" is a phrase meaning something other than simply a jury from the Netherlands. Roland will have to tell us.
As a non-native English speaker, I must say that I didn't mean to add a second meaning. I hope there isn't some hidden second meaning. I'm from the Netherlands as you can see in my profile.
Öjevind Lång;5299407 said:
One of the ways a religion spreads is along coasts. We have Hinduism in one coastal city (the one near Berlin) and will hopefully have it in the other coastal city too before long. Also, I do think we should try to build the Colossus; it's a fairly cheap, early Wonder that lasts a long time and gives lots of flokarinos. Er... money, that is.
With copper, the colossus is rather cheap, I agree. But we need to use quite some coastal/ocean tiles to get back the investment and I'm not planning to use that many coastal/ocean tiles in the near future. I might build it, but it is not a priority for me at this moment. If it is still available after I've done the stuff that has a higher priority (according to me), then I might build it.
Religion does spread along the coast. The major reason is that early trading happens by using coastal waters. So you need coastal trading and open borders for that to work well. I often go for that as well.
I must note that by building one single road connecting the capital with the river would connect the capital to the coastal waters. That connection would also lead to a coastal trading network. It's not known to many that trading road-river-coast works that nicely.