Cpt.JackSparrow
Chieftain
- Joined
- Feb 8, 2009
- Messages
- 8
Also got a CTD in Renaissance Era. Playing with RoM 2.52 without 50 Civ Addon.
Crash is 100% reproducable. Attached the Save for you. Just end the Turn and it will crash.
I tried your save, but it normally ends the turn (and at least 10 next turns). I tried it with RoM 2.52 and RoM 2.5. In both cases I used the downloaded version of my mod (2.0), just to be sure.
- Do you use the 2.0 version of Fixed Borders? (the other one is for RoM 2.4)
- Did you configure RoM in any other way (by editing .ini or XMLs)?
- Did you add any other mods?
4.
Again, it is OK to take some tiles far away from home, but apparently AI does this too much. I'll try to restrain it only to valuable resources, but not to completely ban it.
for the moment i play a game without fixed borders. so far no crash, but then i am not in the renaissance era yet.
it is strange that you not got the crash with my save. i tried a couple of times to end that turn, and got a CTD every time. but it seems that those CTD's are heavily system-related. some people get CTD's all over the place with the diferent versions of RoM and mod mod's, others don't.
My System:
Core2 Dual E8500 @ 3,16 GHz
ATI HD4870 1024 MB
4 GB DDR2 RAM (1066)
Windows XP Professional SP3
I'd rather have the whole game use it, and have it cost money for each little square, as the creator, do you think that would be easy to implement just by changing the XML?
I was thinking to do that myself, but the costs would be too high then, even if I charge only 1 gold per tile.
To compensate this, maybe I could lower city or civics expenses. Or the other idea is to charge 1 gold only for military occupied tiles, the culture ones are free (or let's say payed by city maintenance).
I'll think of this a little more when I start the new version.
And for your question - no, you can't do it in XML only. But I could expose the price that I'll use in SDK so you can modify it if you want.
well bump, Big fat cross should be free, but i never liked the idea of continual expansion like that, it just never made any sense to me, and paying for borders does, it gives a reason to tool back the science slider instead of having it 100% all the time too, I think even 1 per tile is fair. may want to even increase the price for time scale
has any1 tried this mod with rom 2.6?