mitsho
Deity
What if Archers couldn't attack at one tile away?
I'd be willing to try to test how the game plays when archer units take damage on attack, not sure that it'd make archers the same as melee units. It might make melee units too strong again (but depends on the amount of damage they take...)
I'd be willing to try to test how the game plays when archer units take damage on attack, not sure that it'd make archers the same as melee units. It might make melee units too strong again (but depends on the amount of damage they take...)