Currently, I build pikes to ward off mounted units for hundreds of turns, then eventually anti-air guns to help with planes. Otherwise, I only build melee sparingly, usually to be the one unit that takes the city after ranged units knock it down to about 0 hp. Of course, sometimes a UU is good enough to justify building it, so there are a few other melee units I build (Samurai, Jaguar Warriors, Pictish, Hoplites) but melee just doesn't cut it anymore (pun intended). Now to BNW: 1) Zulu. The Zulu look geared to make melee more relevant. 2) I'd like to see melee units in general (including gunpowder units) have a couple more promotion lines. I hope the promos the Zulu get for free will be available to everyone else after a certain level of XP. 3) I'd like to see the Siege promotion unlockable earlier for melee units than it currently is. Let melee units make it to this promo sooner than ranged units can. 4) Move the Iron strategic resource, as well as the Swordsman and Longswordsman, earlier on the tech tree. We already have the swordsman nerfed by having composite bows come very early, as well as by having pikes get buffed in G&K, so why not allow swords to appear earlier? All this said, I don't really put too much stock in BNW making melee units in general all that relevant again. I do hope, though, that BNW will in the very least make Iron worth having for reasons other than Frigates (which appear very late as far as Iron is concerned) and Forges.