Turn 0 -- 815 AD
First things first -- we have a stack of troops with one thing on its mind ... Waffles!
No wait, I mean War!
With Code of Laws due next turn, I turn off Science.
I find a Fog-busting Chariot on the East Coast and remind him we have a Great Wall.
Wow, I like the music that's playing. I need to look at these mp3s.
Turn 1 -- 830 AD
We make a Tech Discovery:
And that means ...
I don't convert because I don't want to waste 1 turn in Anarchy. I send the Free Missionary to Carbon after verifying he moves more than 1 space a turn.
I decide to research Polytheism next (due in
6 someday). At 0% we're still -1 gpt

That'll change once I get the Courthouses started.
Stacks move with ominous footsteps.
Turn 2 -- 845 AD
Beijing: Keshik > Courthouse. Damn, I should've whipped it last turn.
I do whip the Aqueduct in C10H15N.
Confucianism spreads in Carbon.
Turn 3 -- 860 AD
Carbon: Keshik > Keshik (not worth building a Courthouse here)
C10H15N: Aqueduct > Courthouse. Blech, it was emphasizing Commerce. I turn that off so it can build the courthouse quicker.
The situation at Teot:
Two archers, with no City Guard promotion?
I bombard to 12%. My best odds are with the War Elephant, at 98.3%. Piece o'cake, he's about to gain a level. I send in one my least experienced Keshiks at 77% ... and of course he loses

... however the next Keshik has 99% odds, so ...
I disband the Workers. The Stack continues its march to Tenoc.
Turn 4 -- 875 AD
I whip the Keshik in Miramar for some Courthouse overflow. We have reached the walls of Tenochtitlan:
Turn 5 -- 900 AD
Miramar: Keshik > Courthouse
No one ever looked across the water?
Ok, let's see what we can do at Tenoc.
First I bombard to 41%.
I think I can take it. In fact, I know I can.
First I send in the Catapult. Only 61% odds to win, but screw it, this is our last big city. Sometimes to break a few eggs you have to make an omelet.
He takes damage, but he lives, killing the archer and causing collateral damage.
I send in a Keshik, kills a Jaguar. Send in another Keshik, Archer is dead. Send in yet another Keshik, another Archer dead. Send in Keshik, kill Jaguar. I send in War Elephant (97% odds) and ...
Against my better judgement, I keep it. Start on Trireme. 7 Turns until out of revolt. I move the troops that need healing and don't have Walking Medic into the city to heal. Everone else moves to Tlat.
continued ...