S.ilver
Emperor
Turn (0): Adopt Slavery and Organized religion. Hey, if we're gonna have 1 turn anarchy, might as well make the most of it. I might want to whip some people to 
It also appears that our switch to Judaism has annoyed some people (like Isabella). Also, Washington is not very pleased about it either.
Ucel is right about the pyramids. If we want to stand any chance of getting them (which is still slim at the moment), we need better production. I stagnent Hamburg to take advantage of the forest. Also I accept 1 less food in Munich for 1 more hammer. I want that obelisk done my turn!
Open borders enables better trade. We're in defecit spending right now, so I'm sure we need that. Spreading our religion to M&M is both a good and bad idea. If he adopts it, we stand less chance of getting crushed by him, but then again, it would most definately spread to Kumbi first, and make it harder to flip (as either way, unless he adopts a different religion, it gains culture).
Mansa's copper is also RIGHT INSIDE his cultural border, just barely. If we wanted to we could attempt to steal it, but we risk being flipped ourselves. I won't make that descion this turn. Mansa must've founded another city to the northeast of Munich (note the wierd cultural border). This will be prime for flipping.
I set the scouting archer, and both archers in Berlin, to move towards the barb city. We're gonna need some firepower to do this.
Turn (1): A bunch of our units are going to predetermined places. No orders this turn. Order re-established.
Turn (2): More moving around... Nothing much happening.
Turn (3): Temple is done. Start on Missionary. I want him UP at Hamburg increasing our production ASAP. Also, building cottages ATM would not be that helpful, as we're not even making complete use of our tiles anyways. Bad news though...
Mansa converted to Confucionism. Washington got to him... Good news. Destroyed a barb warrior without taking a scratch. Building a cottage with the worker at the crossroads (at Berlin of course!).
Turn (4): Accept open borders with Asoka. Can't really hurt now, and we might get trade... Gonna need to wait for those reinforcements at barb city. They have an archer now... I fortify.
Turn (5): No orders to be given out...
Turn (6): I manage to sieze the barbarian city. Lose an archer unit though. Pillaged gold will keep our defecit spending going...
Turn (7): Missonary finishes. Berlin is polluting now too
. Can't expand well anymore, because it is 1 over in health, and at the happiness barrier. If I can get another worker, I'm farming that rice. I therefore set Berlin to a worker, and send the missionary on his way. Trying to get that worker that just finished a Berlin cottage to go and make a rice field. Also start mining near Munich. Want more hammers!
Turn (8): Start on a road in the forest near Berlin. I think we may have to wait on the rice field, because it appears it has jungle in the square (which we can't cut for another 7 turns till we pop iron working).
Turn (9): Wow... that sucked. Production at Hamburg is up by A WHOLE TURN! Whooo! That's the equivalent of us NOT doing the anarchy thing to get organized relgion. At least we get the culture point there now. Barb city is absolutely useless. It's health is GARBAGE due to all the jungles, and it has no hammers easily accessable. I set a worker (which will take 20 turns, more than enough time for us to finish Iron Working).
Turn (10): Mansa's border has expanded at Kumbi. Not good.
Oh, and Asoka is Confucianist now too. It looks like Washington is gathering allies.
On the whole... not much happened. We gained a city, but it's pretty much useless. We may have room in our territory for 2 more cities (in the south and near the dyes. Mansa definately has copper, and he's definately Confucist. That means we may be in trouble. Kumbi's expanding border is ALSO trouble.
We really need Alphabet so we can trade techs. We're quite far behind in that respect. If we don't get anything from Iron Working... we might be in trouble.

It also appears that our switch to Judaism has annoyed some people (like Isabella). Also, Washington is not very pleased about it either.
Ucel is right about the pyramids. If we want to stand any chance of getting them (which is still slim at the moment), we need better production. I stagnent Hamburg to take advantage of the forest. Also I accept 1 less food in Munich for 1 more hammer. I want that obelisk done my turn!
Open borders enables better trade. We're in defecit spending right now, so I'm sure we need that. Spreading our religion to M&M is both a good and bad idea. If he adopts it, we stand less chance of getting crushed by him, but then again, it would most definately spread to Kumbi first, and make it harder to flip (as either way, unless he adopts a different religion, it gains culture).
Mansa's copper is also RIGHT INSIDE his cultural border, just barely. If we wanted to we could attempt to steal it, but we risk being flipped ourselves. I won't make that descion this turn. Mansa must've founded another city to the northeast of Munich (note the wierd cultural border). This will be prime for flipping.
I set the scouting archer, and both archers in Berlin, to move towards the barb city. We're gonna need some firepower to do this.
Turn (1): A bunch of our units are going to predetermined places. No orders this turn. Order re-established.
Turn (2): More moving around... Nothing much happening.
Turn (3): Temple is done. Start on Missionary. I want him UP at Hamburg increasing our production ASAP. Also, building cottages ATM would not be that helpful, as we're not even making complete use of our tiles anyways. Bad news though...

Mansa converted to Confucionism. Washington got to him... Good news. Destroyed a barb warrior without taking a scratch. Building a cottage with the worker at the crossroads (at Berlin of course!).
Turn (4): Accept open borders with Asoka. Can't really hurt now, and we might get trade... Gonna need to wait for those reinforcements at barb city. They have an archer now... I fortify.
Turn (5): No orders to be given out...
Turn (6): I manage to sieze the barbarian city. Lose an archer unit though. Pillaged gold will keep our defecit spending going...
Turn (7): Missonary finishes. Berlin is polluting now too

Turn (8): Start on a road in the forest near Berlin. I think we may have to wait on the rice field, because it appears it has jungle in the square (which we can't cut for another 7 turns till we pop iron working).
Turn (9): Wow... that sucked. Production at Hamburg is up by A WHOLE TURN! Whooo! That's the equivalent of us NOT doing the anarchy thing to get organized relgion. At least we get the culture point there now. Barb city is absolutely useless. It's health is GARBAGE due to all the jungles, and it has no hammers easily accessable. I set a worker (which will take 20 turns, more than enough time for us to finish Iron Working).
Turn (10): Mansa's border has expanded at Kumbi. Not good.

Oh, and Asoka is Confucianist now too. It looks like Washington is gathering allies.
On the whole... not much happened. We gained a city, but it's pretty much useless. We may have room in our territory for 2 more cities (in the south and near the dyes. Mansa definately has copper, and he's definately Confucist. That means we may be in trouble. Kumbi's expanding border is ALSO trouble.
We really need Alphabet so we can trade techs. We're quite far behind in that respect. If we don't get anything from Iron Working... we might be in trouble.
