If we're looking to add a future age to the game, we might as well start thinking about new civics for them. Here are my suggestions:
Government: Robotocracy
Upkeep: None
Effects: +25% health and research
Governed by artificial intelligence. Whee!
Legal: Utopia
Upkeep: High
Effects: +10 Happiness, -75% Culture
Make everything really really perfect. Of course, this kind of defeats the purpose of art, so there's a culture hit.
Labor: Hivemind
Upkeep: High
Effects: 33% faster improvements, research, production
Telepathic thingies make everyone behave almost as one organism.
Economic: Data Currency
Upkeep: None
Effects: -50% research costs, +1 gold per turn per tech nobody else has researched
Information is the only form of currency.
Not sure about one for religious.
Government: Robotocracy
Upkeep: None
Effects: +25% health and research
Governed by artificial intelligence. Whee!
Legal: Utopia
Upkeep: High
Effects: +10 Happiness, -75% Culture
Make everything really really perfect. Of course, this kind of defeats the purpose of art, so there's a culture hit.
Labor: Hivemind
Upkeep: High
Effects: 33% faster improvements, research, production
Telepathic thingies make everyone behave almost as one organism.
Economic: Data Currency
Upkeep: None
Effects: -50% research costs, +1 gold per turn per tech nobody else has researched
Information is the only form of currency.
Not sure about one for religious.