Just dropped by...
In response to the discussion (which I had no time to read, so mostly Valkrionn's post):
Civ V has a great potential. But the current state of things, especially modding, makes it very hard to enjoy.
There are some aspects that are simply non-moddable. I.e. without a workaround, it is not possible to add a new luxury resource. And whole AssignStartingPlots.lua is a nightmare. Also, last patch was advertised as allowing mods to replace base game files. Well, the game no longer crashes - it simply ignores the changes, at least for me. Loading mods from ingame menu (with the warning screens...
) is another bad idea. It will take ages to load a mod with a lot of graphics.
I could go on and on. In short - I believe the game has a potential to be a great modding tool. But currently it is a mess (it only requires to take a look at some xml files to confirm it) designed to allow easy creataing small mods - but making ones like FfH2 next to impossible. When (and if) it will be as good as advertised - we will see. I certainly hope it will be soon.
On the other hand, I do not think the base game is as bad as some people say.
Ok, enough of that. I dropped by mostly to say that I am leaving to Marrakesh today to get some holidays. I am attachnig the current state of Orbis II (save for the art, not so important and takes a lot of space). If anyone wants to teake a look or use something, be my guest. Of course, making separate mod based on the whole package if forbidden
That is, unless you will not hear from me in a month time. That would mean that I had some problems, i.e. my girlfriend sold me into slavery...
Take care guys!