Auda
Chieftain
It's not yet released, it is part of JFD's work in the Rule with Faith series.Sorry if it is a stupid question, but what mod are you using in the first pic?
It's not yet released, it is part of JFD's work in the Rule with Faith series.Sorry if it is a stupid question, but what mod are you using in the first pic?
It's not yet released, it is part of JFD's work in the Rule with Faith series.
Oh ok then.
Correct me if I'm wrong but I think Rule with Faith is a lil bit outdated right now isn't it? I've been looking into the dark policies module and some more and there were many people saying it didn't work properly.
If you are looking for new mechanics, you just have to look at the mods available for both civ 5 and civ6.
Here are some examples:
- Interactive events, decisions and quests.
An interactive event system can be added (remember the interactions of Beyond Earth or the Outback scenario).
Events can be random or guided in a mission system similar to the victory system of Sid Meier's Civilization Beyond Earth.
It is a way to enhance the roleplay of your civilization as well as creating a story.
A lot of existing or news elements can be linked to this system (epithets, state religion, ethnicity, ideology,....)
Here are some pictures to get an idea (check the event and decisions for civ5, the JFD mods of Rule with Faith or all the wonderful work of Sukritact among others if you are interested in more examples).
- New Rankings, fairs, conventions and link these to, for example, the world congress.
For example, a scientific congress could be set up in the city with more science in the world, granting benefits to its owner, for the next call of the same, that city continues to come into play but with a penalty, etc.
Some pictures:
- New content related to new ages like Colonization Era or the Enlightenment Era some even fantastic or anachronistic like the future, prehistory or steampunk (Maybe the latter were a bit controversial, but they are fun)
To all this, there are a lot of options that have already been discussed in this thread as Corporations, revamp of trade, new disasters, plague and a mechanic of health, etc ...
In short, I do see room for many new mechanics.
Regards
"Tales and legends" (TaL) to refer to the storytelling factor of the Quests, Events & Decisions system.
That's kind of a cool name. Although I don't know why "quests" are supposed to be added, it's a strategy game not an RPG. At least call it something like a diplomatic favor.
That changes nothing. Civ is not an RPG, no reason why they should use RPG lingo over more realistic descriptions.Well, quests already are in game, given by city-states. They are very much called quests.
That's kind of a cool name. Although I don't know why "quests" are supposed to be added, it's a strategy game not an RPG. At least call it something like a diplomatic favor.
That changes nothing. Civ is not an RPG, no reason why they should use RPG lingo over more realistic descriptions.
But BE is science fiction (and also considered by many to be not that great--perhaps not the best example if you want to convince people here of your point).Well, Firaxis used that term in CivBE...
After all, and although it is not an RPG, we are roleplaying the leader of our civilization.
Quests are where you go and kill a monster or something.
The definition of quest is a journey towards a specific mission or goal, which is what you are trying to do. In that instance I don't see the problem with the name.But they are not quests, they are favors. Quests are where you go and kill a monster or something. Doesn't matter what the devs are calling it, it's a poor choice of words.
Come on smart guy, you know most quests are about recruiting a great person or building a wonder or something. And it's not even you who kill the barbarians, you just order your soldiers to do it for you.You mean like destroying a barbarian camp within five tiles of the city-state?
The definition of quest is a journey towards a specific mission or goal, which is what you are trying to do. In that instance I don't see the problem with the name.