Well is 960 AD and I'm pretty sure I'm making lots of mistakes. I was getting tired, got a GE pop and thought, great, I'm close to Democracy, I'll use it for the Statue of Liberty. But being tired I stopped, and I'm glad I did.
Corporations.. I haven't thought about them yet and the tech corporation is right around the corner. I saved and shutdown. This was going to take some research.
The game so far. I have only founded 8 cities, probably too low, for that reason, when I saw the Pacal had only Archers and I had Macemen and Crossbowmen avail, I thought it was time to go to War. It was pretty quick, the capital, with two holy sites and therefore +60% cultural defense was the only hard one. Then I noticed that Cyrus still didn't have any metal, but was about to, so off to war again. I didn't realize that he could just make longbowmen. Since I rushed the war, and with the surprise longbowmen, it wasn't going to be a walkover. I took his capital plus another major and a minor city, then called it quits, I didn't want to get into a grinding war. I got HorseRiding out of the peace.
So now I have 16 cities, a bit more respectable. No reason to go to war again until I have a large tech superiority. The problem is I'm concentrating on techs to maximize science, not war.
I did something surprising when I conquered the cities. i didn't raze one of them, even though some were pretty poorly placed. After all, I plan to spam cities later, ending with at least twice the usual city density, many working only 4 - 8 tiles. Every city I captured was one less settler I needed to make. I'm also trying NO cottages. Planting farms only. Mines for now, but they will change to Windmills later.
Religion.. I've been neglecting that. I now have four holy city sites, three shrines. I need to create at least one monastery per religion and send one missionary to each of the civilizations. I've found all the other civs now. I saw a trick and tried it with Persia early in the game. No reason to totally spam missionaries, just create one per civ without any of that religion, walk it to the civ and gift it. They do a better job spreading it than you could.
Oh yes, Corporations. Which to found.
They way I understand it, make sure your founding city has Wall Street and Oxford. I'm leaning towards Aluminum Co and Cereal Mills in every city, plus Creative Consultants and Civilized Jewelers in cities that don't have any danger of getting too much culture. This means I need to plan for the Great People.
So far I've generated 3 GP, 2 GA, 3GS, 2GE and 1 GG. If I don't plan how I'm going to get the ones I need I never will. At least some I can plan as I get to a tech first. Any other thoughts on Corporations in this Major? I've only played one game with them and don't have a good understanding yet.