Manco Capac
Friday,13 June,I Collapse
- Joined
- Mar 1, 2010
- Messages
- 8,051
Just looked WastinTime's game and...just wow. I wonder what was the prob to destroy a civ with a single warrior, then get a worker and settler from tribal huts. ![Stick Out Tongue :p :p](/data/assets/smilies/tongue.gif)
![Stick Out Tongue :p :p](/data/assets/smilies/tongue.gif)
Just looked WastinTime's game and...just wow. I wonder what was the prob to destroy a civ with a single warrior, then get a worker and settler from tribal huts.![]()
620AD with liz on inland sea
Not a bad game, first vote, good territory. But not great, two workers from huts, and I only rushed one AI.
You might get 160 AD, but 300-500AD is a better bet
My first newbie question for this gauntlet: why this love for inland sea?
I like the inland sea for higher level culture and diplomacy games. The map tends to limit the number of AI the share large borders, providing a relatively good buffer from distant AI war declarations. There also tend to be quite a few rivers so getting foreign trade routes going with sailing is easier than other maps. With a financial leader, you can really boost cottage commerce. Resources also tend to be fairly abundant.
Nothing less from AAA!
My first newbie question for this gauntlet: why this love for inland sea?
Out of curiosity, what people here expect as the most early diplomatic victory date possible? Something around 500 AD?
I felt so dead in my last attempt, so perhaps with a specific date, it'll make it more spicy.
the best diplo win at warlord level to date is wastintime with 160AD.
I don't expect this one to be that fast because it's normal and not epic, but somewhere between 160 and 1000 AD.
Boreal is an interesting choice, lots of food and gems but not great on production. Why that one?
I start by looking at the HOF Table the Gauntlet matches.
This is the main reason of this present post: I want once again launch a small debate about maximising the numbers of AI. In my rainforest 1020AD attempt, I popped three settlers easily as I minimized the number of AI. In the other case, for example an inland map, due to its wheel-like disposition, maximising the AI means the AI's will somewhat block a big chunck of territory and the wheel-like map will force the AI warriors to follow a path without much digression. In the end, one seems to end up with much fewer tribal huts to pop by maximising AI and/or Inland Sea map choice. Rushing a civ is a way to reduce the reliance of popping lot of settlers, which requires lot of attempts. Before cas submission, I was finally leaning towards maximising the number of AI's, but in the end, in my numerous attempts, I rarely popped lot of huts. Moreover, his finishing date tends to make maximising AI settings less the final and only option for a good finishing DV date. I know what I am saying is confusing because I am torn apart between two visions and I can't clarify myself yet:I now see that AAA has a 620 AD. Before knowing that I was going to suggest aiming for 1 AD. Just restart until you are happy with your Tribal Village luck and use an early Warrior rush. Try starting with 4 AI Leaders and taking down 3 very early.
Elizabeth is a good Player Leader choice (thanks for the tip AAA); her combination of Philosophical and Financial traits is hard to beat.
Ah. That's what I have been waiting for. Some good strategic discussions.This is the main reason of this present post: I want once again launch a small debate about maximising the numbers of AI.
In my own attempts (2 so far - both outside of 100AD) I have crowded the AI. I have found that I popped about 5 huts on average. NB. I started without a scout - and I ensured none of the AI started with scout. I might have popped one or two more if I had a scout.Tachywaxon said:In my rainforest 1020AD attempt, I popped three settlers easily as I minimized the number of AI. In the other case, for example an inland map, due to its wheel-like disposition, maximising the AI means the AI's will somewhat block a big chunck of territory and the wheel-like map will force the AI warriors to follow a path without much digression. In the end, one seems to end up with much fewer tribal huts to pop by maximising AI and/or Inland Sea map choice. Rushing a civ is a way to reduce the reliance of popping lot of settlers, which requires lot of attempts. Before cas submission, I was finally leaning towards maximising the number of AI's, but in the end, in my numerous attempts, I rarely popped lot of huts. Moreover, his finishing date tends to make maximising AI settings less the final and only option for a good finishing DV date. I know what I am saying is confusing because I am torn apart between two visions and I can't clarify myself yet:
- Minimizing the number of AI's and take a map where the water tiles are minimized so I can popped an average, say, 11 tribal villages out of an total average of 14. This tribal village path can be sometimes fruitious and can overcome the maximising AI setting. This is cas case.
- Maximising the number of AI's and take risk to lose major number of tribal huts. (Although, it is possible to increase the huts hunt with a hunting civ) Worse with Inland sea map. Not counting the higher number of AI's make the (e.g.) Education Oracling more risky. Nonetheless, we can run over three of four civs and gain almost assured cities compared to random settlers from huts.
This is more or less AAA case.
I am using Elizabeth at the moment. Philosophical is key to those Gt People, and also speeds up university production. Financial is good too, increasing the overall commerce.Tachywaxon said:At first, I thought it was an obvious choice; that's why I picked her in my 1020 AD rainforest attempt. But everyone chooses a different leader here. Cabert's De Gaulle choice was the one that made me scratch my head the most. Maybe a patriotic reason is behind this choice.ElizabethI thought philosophical was a must as one has to pop fast great people for early DV dates.
Oracle => Education
I doubt it. CS is 792Hmmm. I wonder if going for CS is better when the capitol has two high commerce tiles or more. Can this make up the difference between Education and CS in the long term?
Yes, this is the other thing I should have put into the equation. Gt Scientists.My initial thoughts were that would be better to Oracle CS, and the double bulb education.