I've got 3 or 4 wins now. Second-best date is 1025 BC, best date (just finished) is 1150 BC. Far from medal contention, but being as I had only one diety submission prior to this gauntlet, I feel I've done well.
Some thoughts:
Leader/Civ Choice
Ramsees worked out better for me than Bismark. Partly, this was because of the Spiritual trait. But mostly, it was because I looked for farm resources with Ramsees and tried to get deer with Bismark. The hammers were great on the Boreal map, but the research was too slow, even with gems; plus I usually lost the Oracle to Ghandi (I'm guessing he finished it so quickly by chopping his forests to bits).
If I get bored, I might try a game with Augustus. In my opinion, fish make for a much faster start (I'll just have to run mapfinder longer to get fish + gold + lots of forest).
Gandhi was not a good rival. My guess is that he puts a lot of stock in shared religion, which just hasn't been possible for me (running No-State because of the variety of beliefs).
Suryavarman's favorite civic is Organized Religion, but he screwed up my games. Bad vibes with other leaders led to multiple "stop trading with that *#!*head!" demands.
Lincoln is an enigma. He usually voted for me, but I'm not sure why. In addition to gifting techs, I always gifted all my resources and even gifted workers a few times (near the end, having no further use for them).
Zaro Y: See above, but I think someone explained that his max diplomacy bonus is higher for peace/open borders or something like that, so if you set that up early it will be enough.
Hatshepsut loves me and wants to bear my children (but as she considers herself a goddess in the literal sense, that would make for a mortal-immortal relationship, which rarely works, Aragorn-Arwen notwithstanding). Hence the best tactic I came up with was this:
1) Figure out who is likely to vote for you.
2) Spread Christianity to their highest-population city. If you have an extra Missionary, spread to their next-best city.
3) Spread Christianity to the lowest-population cities of those who are lukewarm.
Doing this, I managed to win with only two of the AIs voting for me.
Tech path was pretty Orthodox, I think:
Mining (for gold/gem mine)
Bronze Working (to chop)
Mysticism-Polytheism-Priesthood (to start on Oracle)
Writing (to get started with open borders)
Masonry-Monotheism (for Organized Religion & Theology prerequisite)
Theology (from Oracle)
Alphabet (to gift techs)
Workers
I never wasted more than one forest on workers.
Plan A was to have the first worker dig a mine while the city builds the second worker. Justification: A mine builds faster than a farm, which means the city can start working a good tile as soon as possible. After the mine, worker#1 would build a farm or chop the 2nd worker.
Plan B was to have the first worker farm first, and let the city grow all the way to pop 3 before building more workers. I didn't have any problem getting the other improvements built in time with city growth, and this way the workers could be built when the city had nothing better to do.
Cheers,
-J