The AI is pitiful on Marathon. Let's not forget chopping on Marathon is overpowering. Find me an AI that likes to chop. When I get home I'll open up the game I showed earlier and see how many cities the other AIs have and how many trees, if any they have chopped. I can guarantee w/out even looking (which I intend to do!

) that the AIs are woefully behind on Marathon.
You seem to have a problem grasping the direct corelation turns and difficulty have with one another.
Here are some Marathon facts.
1. AIs do not adapt nor play well on Marathon and any advantages the human normal has is magnified tremendously.
2. Players are able to expand much quicker than on any other speed.
3. War is significantly easier from movement and chopping, something the AI fails to use properly.
Using the saves which I provided I challenge anyone to expand faster on normal speed. If someone can do that then we would have 1 step in proving the 2 speeds have equal difficulty.
If someone cannot do it then the levels have been proven to possess different difficulties, without even needing to look at War and other aspects. Once again, the turns and difficulty are in fact intertwined. It is not simply a matter of turn vs difficulty.
If you disagree then ask each player who played the same map but on different speed some simple questions.
How many cities were you able to expand to?
How many units did you attack with?
The normal speed could say something like, I expanded to 8 cities by 750 BC and made my 1st war at 500 BC with 15 units.
The marathon speed could say something like, I expanded to 12 cities by 1000 BC and made my 1st war at 750 BC with 30 units.
The normal speed guy says WTH? The AIs I defended had 4 units in their capital and 3 in there other cities, what about you?
Marathon guy says the AI's had 5 units in their capital and 3 in their other cities.
Obviously the AI didnt do as much with the same speed as the human did.
So why was the marathon player able to expand so much quicker? Because the speed is easier. So why was the marathon player able to produce so many more units? Because the speed is easier. So why was the marathon player able to grab even more land and fight better wars? Because marathon is easier.
People can keep coming back and posting stuff like I wanna see proof, I wanna see precise scientific measures in a controlled environment, etc etc. There are plenty of signs already out there. If someone was to take on such a daunting task as some are asking for the results would certainly favor: Marathon is easier.
Yes, we all have opinions which is good. What you need to wonder is when the vast majority of people continually say, based on my experience Marathon is easier then there is probably a lot of truth to it.
Just as I have better success on Deity when I use Marathon, I also have significantly better success on every subsequently easier level on that setting as well. Back in the day I was still having problems on Monarch/Normal. The ironic thing? I had just as much success on Emperor/Marathon at the same point in my gaming.
I always play marathon now, but I started at normal. Normal indeed is harder
Most people agree with you but sometimes there are what I like to call eccentric/idiots or smart/dumb people or whatever you want to call it. You know, the people who have the intellect to save the world but are unable to open a door or tie their shoe
