Pisskop
Goblin Axeman
The AI in Civ V is far from good, we all can agree. My biggest grip with them is their lack of direction. Early game OCC is a fine example for me. One archer can lay waste to an incoming warband simply because the AI lacks the sense to attack the city and stop juggling its units around! Is there any way to at least fix this one fatal flaw (as I see it). Simple things like this are why I prefer Civ IV, despite several improvements made to this game...