AluminumKnight
Conquistador
The Protectors of Faith faction is more than willing to Hatty to get our religion. After all, we are PROTECTORS, and we part of protecting is gaining something to protect
Samurai need Iron, and I feel like we'd be wasting a great UU if we didn't attempt to get it.
We got different opinions on the matter, and happily, the Prime Faction opinion will prevail. Writing, then iron.
I think someone here purposefully misunderstood our intentions, to make our initial plan look stupid, just to replace it with their "zerg-like" plan we had to embrace. But our point remains, we want Iron Working just prior to the conclusion of the third settler, so we can choose where we can settle, get the hammer bonus as well as gear towards mass production of military units.
As long as my coalition partners and my faction members, and a couple of independents understand my intentions, I am quite fine with it.
We have been toying with some ideas back and forth, but the iron before 3rd settler is a constant, so better count with it.
We got different opinions on the matter, and happily, the Prime Faction opinion will prevail. Writing, then iron.
Well, we got writing coming up too And in that instance, Math would be very helpful if we take the currency/writing route to code of law.
Otherwise, we need to research meditation and priesthood, which we could get from Spain anyways later.
I think gameplay should be understood as part of the bigger metagame and roleplay-experience, in order to provide advise. When someone settle, and where, is all a matter of preference and platform. A Warlord Faction, like ours, would of course prioritize iron for our city, as Faith would like religious buildings and a city wall for example, it is this area of politics I want you to see, in place of giving us tons of advise as if this was GOTM, HOF or a singleplayer game.