GCF1 - Vikings

I have a city plan here that might better utilize this small island (it may not seem like it gogf, but this is obviously a better start than your first :D)

plan.jpg


The cities might overlap, but each city will have it's own specific resource to build with...

the dot next to the capital, however, is the ONLY good land we can take for a city. We should have learned this from the first sg that taking ALL the good land in a bad start is essential for later endeavors towards war and/or expansion. If anyone thinks these ideas seem folly, please express yourselves.
 
dot map looks good to me CZW, for a tundra start this isnt too bad. i mean we have quite a few bonus resources, and Indian land looks appealing!
 
Yes, I like the dot map. The size of the island makes it much better Cizzlewalk, and the fact that we have a usefull UU :rolleyes:. I advocate a very early invasion of India using about fifteen (maybe more, depending on how big they grow) ancient cavalry. Their land looks much better than ours.
 
:lol: that game is in the past now! (well not really :D ) I'm just afraid of the time we'll have to take on the Celts, u know?

Anyways, if we are going to invade India soon (which we need to do since their land could go on much further than ours) we need workers to max out shields in the city that will build Zeus and will need a route to Delhi ASAP
 
another question, if we're doing 10 turns a piece, why does nobody wish to write them out? I just like seeing how people play, thats all :jump:
 
Very simple.

It was half past midnight, nothing happened in my turn, I moved some units. That's it.
 
maybe we can jump our palace to delhi if there turns out to be more land up there. lets just take them out before they get war elepants
 
oy if we have to move the palace AGAIN im not going to play anymore archipelago maps with gogf :rolleyes:
 
Hey, I didn't start this one :P. I agree about the workers though. We should start a pre-build now, is there anything we have to use as a pre-build? BTW, GET MATHEMATICS!!!!!
 
pre-build for palace or zeus? plus i think we should go for iron working SOON so indians don't take the only source
 
I think it's a little mroe important to get the statue of Zeus first. That's up for debate though, as you're better then I am, IMO. Think of it this way: ancient cavalry are like swordsman, but faster. So, we can use them to take out India, and then get the only source of Iron. Does that make sense? Or should we still go for Iron Working first?
 
The faster we wipe out india the faster we can grow, go for the SoZ.
 
:lol: when I asked palace or Zeus I was responding to something you said earlier, I know how amazing ancient cavs are and that's why I had said we need to build up one or our city's shield output so we can get it up and going quick.
 
Preturn analysis - We've got a cold start here. The dotmap makes the best we can get out of it, the cities on grasslands will need granaries to grow, the cities on tundra will need harbors to get past size three. No freshwater(yet), this is a tough one.

I agree that the grass in India is a lot greener, taking that land is the most obvious move right now. Poor India. :nya:

A little side note is that the 2-square island north of Trondheim would be a good fishing city(low corruption, coast squares give good money) that can be made impossible for the others to conquer until they get marines. Just a thought.

(1) 2510 BC - Exploring. Starts road on cattle.

(2) 2470 BC - Exploring. Worker finish road on mine. We buy pottery from India for 158g. Switch Trondheim from spearman to granary.

(3) 2430 BC - Copenhagen founded, starts warrior. Worker starts a forest chop to speed up our granary.

IT - Bergen grows to size 2.

(4) 2390 BC - Freshwater found! It will not be of any use to us for another eon though.

GCF1_-_2390_BC,_freshwater_found.jpg


(5) 2350 BC - Worker starts a road to connect Bergen and Copenhagen to Trondheim. Curragh spots a barbarian camp. The continent is a bit larger than I first thought - long, thin and with several chokepoints.

IT - Trondheim grows to size 2.

(6) 2310 BC - Exploring, found the northen end of the continent.

IT - worker finish wood chop, granary will be finished in 5 turns.

(7) 2270 BC - Found another island.

(8) 2230 BC - Copenhagen:warrior-->warrior. In good faith we enter a goody hut, only to disturb angry Khazak warriors. :(

IT - the Khazaks kill our warrior. :cry:

(9) 2190 BC - It wasn't only an island, it was a continent. With wines! No sign of any other civilizations yet.

GCF1_-_2190_BC,_continent_with_wines.jpg


(10) 2150 BC - Exploring...

Bergen will grow to size 3, maybe switch it from a spearman to a settler? When Trondheim has finished its granary it will soon grow to be a power city - OR - be able to pump out a settler in every 7th-8th turn, not a great rate, but still...

I think we should begin to plan our acquisition of India at once. Compared to us, they have excellent land and wheat and sugar and a possible (yet cumbersome) route to freshwater.

GCF1_-_2150_BC,_the_world_as_we_know_it.jpg


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Wonderful, we finally want an archipeligo, and we get continents. I'll bet this is all one continent (including above Trodheim). Not a bad turn.

Gunner: You're up!
 
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