Hey, first time player of your mod, I just want to say great job, I really enjoyed this game and share my first experience here.
So I started out with unrestricted leaders as the Hittites under Cyrus the Great. I played with revolutions on and the minor civ option. Boy was that fun.
Some thoughts:
Chariots- mounted units ruled the world in base BtS and I see that tradition has carried on to here. Especially for the Hittites whose chariot ignores terrain cost. Why? Well what is there to oppose them? The Hittites get them three techs in the tree and at that time there are only javelins or warriors, or other chariots. After a bit there may be slingers, but they are ineffective versus chariots, laughably so. The only stiff resistance the chariot meets is by bronze working, but spearmen can't compete with a shock 2 or 3 chariot (yes I have those by spearmen) in the open field, and in the city, city raider promotions make the spearman's bonus negligible. It is 700 BC right now. I have gotten 2 generals, one's a field commander, one's added to a stack, and have razed so many cities I can't even keep track anymore. I know I destroyed the French civilization, the English civilization, the Mongolian civilization, I might have destroyed the Japanese civilization or merely brought it down to one city. Of course I play noble difficulty, so it may be intended that half a dozen chariots backed by a field general can take down civilizations
Happiness: This was a huge problem for me. For a while, I don't think I ever had a time where my cities were happy. That got better after I built some happiness buildings and monarchy became available.
The Hittites- I have just started playing with these guys, but already I feel them shaping up to become one of my favorite civs. Half a dozen chariot units destroying civiliations is fun, and their UB is awesome.
Civics: To be honest, not really a big fan of these. They felt more like a case of pick your poison than being beneficial, but I'm probably spoiled.
AI: I didn't have any of the special AI options turned on, wanted to see what they were like without those. These AI seem to be either too passive or stupidly aggressive. I have had AI's sit back in their cities as I slaughter their units one by one, have their workers out for me to pick off, or suicide a lone unit in a gamble that will almost never work.
Revolutionary sentiment: Can someone explain to me the difference between local and national rebelliousness?
Finally,what happened to whipping?