PPQ_Purple
Purple Cube
- Joined
- Oct 11, 2008
- Messages
- 5,466
Speaking of the AI do any of the difficulty settings actually make it smarter and not just cheat by piling up bonuses?
Speaking of the AI do any of the difficulty settings actually make it smarter and not just cheat by piling up bonuses?
I am mainly asking because in some other thread someone said that at X difficulty the AI reacts this way or that way differently than on Y difficulty. But yea, I had my doubts.
Odds are he is spreading out way too much.
I find I always have to rush the Classical Era to get Athletics and Hellenism, or else I can't get a religion.
It's so annoying when you can't spread your corporations in your vassal's cities because they're running mercantilism like dumb (insert derogatory word of your choice) and you can't get them to switch to corporatism because they're not there yet,and this why you should've stuck to free market. I wish either your a master's corporations counted as domestic corporations, or there is a new diplo option for masters to ask their vassals to change to certain civics that the master isn't running, like there is for the master to ask his vassal to research a certain tech.
The former would be far preferable as the later would lead to an overcrowded diplomacy screen.
I understand what he is suggesting. I just don't like the idea of having a long list of all the in game policies filling up the diplomacy screen. Especially not when his other idea is just better from both a flavor and gameplay perspective AND would look really clever which is something that is indispensable.Not necessarily. I think Jackelgull wants to put the adopt (policy other than Master's) on this screen...
(Imagine a "We would like you to adopt..." option slid into the menu)
http://i.imgur.com/rsAE666.png
For reference, here is what the Adopt (policy same as Master's) screen looks like...
http://i.imgur.com/0oWQCkF.jpg
That is where the clutter is. Jackelgull's suggestions are pretty good.