(find the save below)
pressing return
IBT:
Orleans: sword > settler(4)
Lyons: sword > sword
Turn2 (290bc)
Will start revolution after settler at Orleans and temple at Marseilles.
Archer 06 fortifies at Chartres
Archer combo => Lyons
Archer 07 fortifies at Rouen
Archer 1 => Marseilles
Worker 09 roads wheat next to Rheims, Sword 10 => Rheims
Warrior13 => Tours
Sword08 @Orleans: => Tours
AC03 => wines at Paris
Worker 1/2 => forest at Besancon
Founded our first harber: Grenoble! ("Ville de Vin")
Grenoble: warrior
Spear05 => Paris
AC01 => Avignon, exploring last unknown tile in the east
Warrior6 => S
Settler combo => Grenoble
Sword 08 from Lyons joins workers 3/4 for protection
Unit count:
1 settlers (2), 9 workers (0), 11 warriors (3), 7 archers (0), 5 spears (0), 8 swords (1), 3 AC (1)
Income:
173 -1gpt; 1.8.1; Lit in 7
pressing return
IBT:
Incans kill Barb
Barbhorse shows up at Lyons
SoZ mystically gives us an AC
Incans build Chuiquapo at gems region
Turn3 (270bc)
Archer combo => Lyons
Archer1 => Marseilles (pop/temple in 2), fortifies
Sword 10 => Rheims, fortifies
Sword 08 fortifies at Tours
Warrior 13 => Tours, fortifies
AC 04 => Paris
Worker 1/2: chopping at Besancon
Settler combo => N for next harbor north of Grenoble
Spear 5 => Paris
AC03 => workers at Lyons for attack on Barbs
Worker 3/4 close road connection Lyons > Avignon. We can build chariots now!
Worker 08 => Avignon forest for chopping
AC01 => Avignon and south for Barb hunting
Warrior6 => S
Sword 8 fortifies for worker protection
Unit count:
1 settlers (2), 9 workers (0), 11 warriors (3), 7 archers (0), 5 spears (0), 8 swords (1), 4 AC (1)
Income:
172 -1gpt; 1.8.1; Lit in 5
Pressing return
IBT
Barbhorse at Lyons tries to escape encirclement by our ACs
Barbhorse shows up at Marseilles
Rouen(2, next in 10): warrior > worker (10)
Turn4 (250bc)
Archer combo => Paris, since Lyons is protected by ACs
Rheims: mm'd with Taxman for 3 additional gold (pop and court in 8)
Worker9 => Orleans for chopping
Settler combo: N for next city ("Port de wheat" north of Grenoble)
Worker combo: roads towards Grenoble
Spear5 => Paris
Paris: mm'd to settler in 2 (this will drop Paris to size 2, but the settler will come with the settler as of Orleans, and after this, we will revolt)
AC03 kills Barbhorse, waiting for exploration of AC01
AC01 => S, spotting Barbcamp, attacking and winning for 25 gold
Spear04 at Rouen: N (for Besancon)
AC04: barbhunting at the south
AC03 => Lyons
Lyons: switched from sword to temple (8)
Worker 3/4 => Lyons for chopping
Worker8 chops at Avignon
Warrior12 fortifies at Rouen
Warrior6 => S, spotting barbcamp (3 horses, 2 warriors). Bye bye, warrior6, I guess

eliteArcher1 attacks barbhorse at Marseilles, killing it
Spear 04 at Rheims => Tours
Income improves. What to do? Establish embassy with Arabs (55 gold)
Arabs are building sword for 24 shields at Mecca, being located next to the canal at the north. They are parking a settler over there (since the sword already has gathered 18 shields, the settler is really parked with 4 spears and 1 warrior). Their military is weaker than ours.
Checking diplo:
Incans lead by HBR and Construction, won't sell anything
Iroqouis are behind by CoL, Curr and Mon, would buy CoL or Curr for all their gold (33)
Cautious Arabia is behind by Writing, Math, Mon, would buy some hieroglyphs for 32 (all they have). I do so, to get some money back and prepare for monarchis rushing of improvements.
Selling Curr to Iroqouis for 33.
Unit count:
1 settlers (2), 9 workers (1), 12 warriors (2), 7 archers (0), 5 spears (0), 8 swords (0), 4 AC (1)
Income:
205 +2gpt; 1.8.1; Lit in 4
pressing return
IBT
Barbcamp releases Barbs, who neglect to take notice of W6
Barbhorse pops up at settler combo
Marseilles: temple > sword (6)
Avignon: warrior > temple (20)
turn 5 ( 230bc)
AC02 @Tours => Orleans for Barbhunting at the north
Spear04 => Orleans for settler escort
Warrior13 fortifies at Avignon
AC01 => west for barbhunting
Warrior 6 fortifies on mountain
Archer04 fortifies at Paris (settler escort)
Archer03 Paris => Besancon
Settler combo retreats to forest
Archer1 => W towards settler combo
Spear04 => N
Spear05 => N
AC04 => S
AC03 Lyons => Paris
Workers 3/4 chop at Lyons
Chartres: mm'd for pop in 9, temple in 2
Worker5: irrigates at Chartres
Unit count:
1 settlers (2), 9 workers (1), 13 warriors (1), 7 archers (0), 5 spears (0), 8 swords (0), 4 AC (1)
Income:
207 +1gpt; 1.8.1; Lit in 3
pressing return
IBT
Barbs attack Warrior6, survives
Barbhorse passes by at settler combo
Barbhorse shows up at Rouen
Paris: settler > settler
Orleans: settler > temple
Incans found to found cities like crazy
Turn 6 (210bc)
Warrior14 leaves Besancon and attacks Barbhorse at settler combo, killing it
Archer03 => Besancon, fortifies
Spear04 => Orleans, joins settler
Worker1/2 @Besancon => forest for chopping for temple
settler combo joins Archer01 at horseground
Worker6/7 close road connection to Grenoble
Spear4 => N towards Besancon
Spear5 => N to Paris to join settler
AC03 => Grenoble
Warrior12 Chartres => Orleans
AC01 => W,W
AC04 => S
AC02 => Besancon
Worker09: chops at Orleans
Archer07 kills Barbhorse at Rouen, redlined
Unit count:
3 settlers (1), 9 workers (1), 13 warriors (1), 7 archers (0), 5 spears (0), 8 swords (1), 4 AC (1)
Income:
208 -3gpt; 1.9.0; Lit in 2
Postponing revolution to Lit
pressing return
IBT
Barbhorses in the north race south (Grenoble?)
Orleans extends cultural borders, slowly encircling Incan Vitcos
Chartres: temple > chariot (5)
Turn7 (190bc)
Warrior14 => back to Besancon
Settler combo: finally N again
Worker6/7 => N of Grenoble
Worker8: irrigates at Avignon
AC01: W on mountains
AC03: S on forest, spotting the 2 Barbhorses
Archer07=> Rouen for recovery
Spear04 => N
Settler combo @ Paris => Besancon
Worker3/4: chop at Lyons
Warrior12: fortifies at Orleans
Settler combo @Orleans => Paris
Worker1/2 chop @Besancon
AC02 => Grenoble
Unit count:
3 settlers (1), 9 workers (1), 13 warriors (1), 7 archers (0), 5 spears (0), 8 swords (0), 4 AC (1)
Income:
205 +3gpt; 2.8.0; Lit in 1
pressing return
IBT
Incan Chuiciapo spawns off a Chasqui Scout
Barbhorse from Barbcamp rushes towards Chasqui
We've got Literature! Finally, we are now enabled to make long postings!!!
Decide to go for construction (17). HBR (4) should be something to trade for
We are called "technologically advanced". Errr.. ummm... what???
Another AC
Tours: Barracks > sword (10) not really important, since we are going to revolt now.
Turn8 (170bc)
Settler combo => N, to be near the mountains for defensive manouvres
Archer07 fortifies @Rouen
AC04 attacks Barbhorse, killing it and getting 25 gold from destroyed Barbcamp
AC01 => SW
Worker 3/4 chop for temple at Lyons
Worker 5 roads at Chartres
AC05 Orleans => mountain @Tours
settler combo @Besancon => Grenoble
Spear4 => Besancon
Warrior14 => Besancon, fortifies
AC03 joins northern settler combo
Worker 6/7 road north of Grenoble
AC02 => north to iron deposit. Spots Barbcamp and leaves it for AC03, since #02 is elite already
3rd settler combo @Paris => Lyons, later for "Port de Baleine" ('Port Whale')
No production is imminent to be finalized, so our people are really tired now of being under despotic rule since ages! They revolt!
.... and, of course, this will last for six (6!!!) turns... aarghh
pressing return
IBT
Orleans, Lyons and Rouen go to unrest... My Lord, I've checked the status before ending the turn before!
Incan Chasqui kills Barbhorse, but Warrior6 still can't attack Barbcamp since it spawns another Barbhorse
Turn9 (150bc - revolting)
AC03 kills Barbcamp for 25 gold
Settler combo => NW
AC05 explores north of Tours
Settler combo => "Port de Baleine"
Archer03: Besancon => Grenoble
Spear04: => Besancon, fortifies
Worker1/2 @Besancon => southern forest for further chopping
Settler combo: => Grenoble
AC02 explores north, spotting a Incan settler combo obviously heading for the iron deposit
AC01 => W
AC04 => SW at volcanoes
mm'd Rheims to growth in 6, 2 Taxmen, giving us +4gpt even under anarchy.
Incans would give 11 gold (all they have) or HBR for Literature. Perhaps we should accept, since *WE* won't get the Great Library.

I'll leave that decision to the team / next player.
Iroqouis and Arabs are way backwards, but have no gold since our last deal with them
pressing return for the last time
IBT
Incans kill Barbhorse
Barbhorse leaves Barbcamp, so only 1 Barb in there
Orleans, Lyons and Rouen become peaceful again.
Turn10 (130bc - revolting)
AC02 and AC03 block hills next to iron and iron itself to make the Incans move to the desert.
Settler combo#1 (the most northern one) => W
Worker9=> NE to chop for temple @Orleans
Worker3/4 => NW to chop for temple @Lyons
Settler combo#3 (near Lyons) => "Port de Baleine" (this will be S-S-S of Lyons! - I know that it is on a bg, but it will make the best use of the terrain there)
AC05 explores open space north of Tours
AC01 => w
AC04 => s, spotting tundra forests to the west. There won't be much more useable land to the south
Archer03 => Grenoble
Settler combo#2 => north of Grenoble, next to settler combo #1
There are four more turns of revolution to be expected. By chopping, we will almost finalize temples at Lyons, Orleans, Besancon.
Our settler combos at the north should be able to save the iron to us, and to claim the coastal wheat as well. A next settler should be able to get access to the remaining unclaimed gems further to the north.
A hint for the next player:
The wine south of Paris is a trap! It is surrounded by three volcanoes, making that area nothing we would like to settle at.
Good luck!
The save:
[edit] the turn is still on, so the next player should attack Barbcamp with Warrior6!