Gigglethorpe
Chieftain
- Joined
- Aug 16, 2015
- Messages
- 50
The capital should basically always be a commerce city (cottages), because you want to run bureaucracy there. This location looks fantastic for thatRiverside grassland is ideal for cottages, and you also have a gem for early commerce, plus a wet corn and some floodplains. Looks grand. Best of luck
Correct to start with agriculture while building a worker.
A little unfortunate with jungle so near (usually a side effect of gems), so you'll probably want to expand north. Depends a bit on what scouting reveals.
So I've researched Agriculture, and the Worker is not complete yet. The southern area has a lot of Dye, though that's useless to me until Calendar. Ivory is available in the northeast, so I may build a city on the riverside tile next to it. It can take advantage of the floodplain cottages that way too.
No AIs have greeted me yet.
Filthy jungle has grown over my gems! Now I can't use them until Iron Working!

I don't think "slash and burn" societies needed iron to cause deforestation in real life.
Maybe the tech path should go The Wheel->Pottery next?