Hey all,
While I'm largely happy with the many changes we've made to the AI's tactical and plot-based behavior (AI competitiveness is still an issue), I'm sure there are a lot of things we still haven't addressed. I'd like to query the community for the biggest gripes and complaints they have about specific AI behaviors. In other words, I want you to give me examples of stupid things you've seen the AI do that you have either exploited to your advantage or have caused the AI to fail where a human might not have done so. These can be tactical problems, civilian problems, diplomatic problems, etc. Just be as specific as possible.
Example:
A few weeks back someone mentioned that the AI can be 'baited' out of fortresses with civilian units. With this knowledge, I went in and added some checks to make the AI resist this temptation. Were my changes perfect? No, but they were a step in the right direction.
So, without further adieu, let's roast the AI, eh?
G
While I'm largely happy with the many changes we've made to the AI's tactical and plot-based behavior (AI competitiveness is still an issue), I'm sure there are a lot of things we still haven't addressed. I'd like to query the community for the biggest gripes and complaints they have about specific AI behaviors. In other words, I want you to give me examples of stupid things you've seen the AI do that you have either exploited to your advantage or have caused the AI to fail where a human might not have done so. These can be tactical problems, civilian problems, diplomatic problems, etc. Just be as specific as possible.
Example:
A few weeks back someone mentioned that the AI can be 'baited' out of fortresses with civilian units. With this knowledge, I went in and added some checks to make the AI resist this temptation. Were my changes perfect? No, but they were a step in the right direction.
So, without further adieu, let's roast the AI, eh?
G