Nothing is "needed". It's a game. If most players hate it or hate the way it's been implemented, then take it out, or at least tone it down.
I compare to pollution whack-a-mole, which we had to endure for years before Firaxis finally conceded that maybe there was a better way to go about including pollution in the game.
I compare to pollution whack-a-mole, which we had to endure for years before Firaxis finally conceded that maybe there was a better way to go about including pollution in the game.


) when the planet gets industrialized enough would fill that plot very nicely 


vile. It doesn't just fail realism checks. It fails gameplay checks too. In case you didn't notice, although the cause is 100% player controlled, it is rigged to be unstoppable in SP games with the AI and a terrible idea in general to save trees for it. They are telling us
As you said you prefered something related with tiles, how about calling forest spread GW? Or fallout from nukes? Or those events that change tiles, from forest fires to resource pops?
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