That was a slog. I have never played a war mongerer game to the finish, and moving that many units is just not so much fun. But I finished, Domination victory in 1425, score 135,296. I could have finished quicker (by not raising a few cities) or with a higher score (by not crossing the dom limit and milking) but I just could not be bothered. I shall try and write a report, but right now I need a drink.
The game was great fun up to the last 100 turns or so, no compaits or anything
[EDIT] I thought I would add my report here.
Writeup to about 800 AD ->
http://forums.civfanatics.com/showpost.php?p=3581757&postcount=231
Summary of above - Got to 4 cities, got to alphabet, spammed cities to
9, stagnated economicaly, took spains 2 holy cities, recovered
economicaly, teched to banking.
At this point I had a good feew catapults, a few elephants and maces,
and was working on an army of knights. I decided on attacking ammerica
for the piramids and the extra 25% milatry production with police state.
Washington was my 1st target, I could get within 3 squares of it
without declairing and it had the piramids. It took a bit to take, but
after that the rest of america fell as quick as my cats could move. 905
of their units were archers.
By the time america fell, I had enough cats for 2 stacks to attack the
aztecs, and they attacked from the north (my american force) and the
east (my new units). Again they had not reached feudalism, and I lost
next to no units. The advance went as fast as the cats could move.
During these campains I was advacing towards rifling. I got printing
press and rep. parts, then I went for libaralism for the free tech, and
took rifling.
I got rifling about the time the aztecs gave up the mortal coil, but I
then had a breack of about 6 turns while I moved all my units across the
world to attack arabia. I probably should have got engineering before
now to help with this.
Arabia had feudalism, but not guilds (for their UU). I had enough
redcoats by this point that I could kill the 1 or 2 longbows they had
with redcoats and the rest of their units with knights. I lost next to
no units.
During my arabian campain I was advacing towards cavs, but as my empire
expanded maintainace and civic costs were really building. Fortunatly I
had my GP city pumping around 80 GPP per turn, and I got my 1st golden
age to help with nationalism, then my second for mil. trad. and my third
(taj mahal) to get closer to biology (which I never reached). Outside
the golden ages I could only afford about 20% science.
By the time I had killed arabia I had enough cats for 3 stacks, and a
good few cavs. The persians were the next target, and by this time I
was getting board and filled a few cities with cavs, lossing a few.
Fortunatly my production was such that I could easily stand these losses.
Then I attacked manus masu (?). Getting my cats to his main cities was
the only delay, and a suicided a few cavs at his smaller cities so I
would not have to delay.
I had planned on a bit of milking, as I had loads of cities of sizes 4 -
10 that would grow very fast after biology, but by the time I had just
about killed Manus I was very borad and just got a few cities to expand
and get me past the dom. limit.
Great people -
I had 2 great prophets from stone henge, used on the shrines in former
spanish cities.
I set up my GP city on one of the 2 desert squares about 7 south of the
clams, with access to pigs, sugar and bananas. This produced 6 GP. 1st
2 for 1st golden age. 2nd 2 + one from economics on second golden age.
Last 2 were not used, I was sending a great artist to timbucto when I
crossed the dom limit, and I could not think of anything usefull for my
last great scientist.
Mistakes -
I definatly should have gone for the piramids. This was a big mistake.
I should have prioritised Code of laws for courthouses.
Things I learnt -
Warmongering when you have basically won is dull.
You can force artists in cities in resistance, so the turn they come out
they will expand their borders. I THINK they will not starve this turn.
You can use cottages etc. when the cities are in resistance, and it
counts as a turn on their growth.