- Joined
- Oct 5, 2001
- Messages
- 30,085
GOTM-06: Pre Game Discussion
This game MUST be played in patch version 1.61. We will NOT accept any games played under any other patch versions.
Further, this game will have its assets protected, so your custom mods won't work. I will investigate with the HOF staff about releasing a version of the save that supports the HOF mod, however.
Game settings:
Civilization: Mongols (Leader: Kublai Khan; Traits: Aggressive & Creative)
Rivals: 6 (Random)
Difficulty: Noble
Map: Fractal
Mapsize: Standard
Climate: Temperate
Water level: Low
Starting Era: Ancient
Speed: Normal
Victory Conditions: all enabled
The starting screenshot is here:
Adventurer Class bonuses:
To be confirmed.
Challenger Class Equalisers:
To be confirmed.
I've been playing a few fractal maps lately, and quite like them - for those of you that haven't played them - give them a try.
After last months very easy game, we have another fairly easy one on noble difficulty. You have the traits and the unique unit for a fairly early military expansion - but make sure that you don't capture too many cities and grind to a halt from high maintenance costs!
FYI - the difficulty will continue to ramp-up over the next few months, with the idea being that players not too confident above noble can ease their way into it and give it a go.