What sort of strategy will produce a quick, high-scoring victory with this archipeligo map type and difficulty? It seems that domination will be quite a bit harder on this map than on the first monarch challenge (GOTM3). In a couple of practice games, it seemed like my standard strategy of building 2-3 good cities and then axe-rushing my nearest neighbors wasn't paying off much.
I am considering a settler rush instead, with focus on financial/science wonders (Great Lighthouse, Collosus, Great Library), techs (COL, currency, literature), and buildings (harbors, libraries) - trying to eat up territory by settling more than by war until there's no land left.
Any experienced archipeligo players have some advice?
Shannon