GOTM #13 *Spoilers* Thread

bork

Chieftain
Joined
Nov 26, 2001
Messages
17
Location
Da Lowlands
Lets begin
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We are on a large island with: Russians, Persians, Zulus and Egyptians.
Only one option: we have Jaguar warriors so Golden Age comes fast, have to finish this game quickly (because I'm and Spice-girl are heading for Mexico on the 15th (how appropiate
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)).
So I've gotta finish this one quickly. Because of the pre-game conditions go for mapmaking quickly.

bonus: mine new GoT icon
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Mr. Mod Plough
Happy Civvin'
 
Homer: :lol:

This game has started off well for me. Its monarch but going really easy. Its been months since I last played Civ 3 and the 1st time playing with 1.29. Maybe it's the patch making the game easier.

The starting position looked bad at first but I moved NE and got a decent square with some wheat nearby. Mined them. Russia is made up of good land and alot of luxuries. Persia isn't that bad either, but not enough rivers. Anyway, I mass produced Jaguars and got alot of them. They went and destroyed the 2nd Russian city. Russia was knocked back for a short while. Persia was expanding slowly, Russia really fast, and Egypt moderately.

I kept building jaguars and settlers in between. Then after I had about 6 Jaguar warriors and 2 archers, I moved to Moscow and captured it easily. Then went and destroyed St. Petersburg and 2 Russian settlers in the wilderness. Russia had a city left further west a bit past Persia. I got a leader and used it to build the Pyramids.

Then continued expanding over former Russia and towards Persia. I destroyed 2 Egyptian cities and a few Egyptain units to set them back. I took the lead in score. Persia was starting to build up, and I needed to take them out before Iron Working. Luckily there wasn't any iron and the closest was in new Russia. But I knew Xerxes would eventually get hold of the iron. I built 8 archers and more Jaguars, and I attacked Persia. Some of their cities fell quickly but most took a while, especially one on a hill and Persepolis. It took some rounds of archers, and archer reinforcments and suicidal Jaguars to take the spears down. Eventually they were finished and I eliminated them out of the game.

Its still BC. I am at level with the other civs in techs. I have a 70 point lead over no.2 China. I started a war with China and got Rome to sign an alliance, so they'll duke it out on their own continent. At the moment those two are the only big threats so I'm keeping 'em busy. Egypt was weakened after my skirmish with them, and has been pushed back. Zulu have slowly expanded and have limited themselves. The Russians have 2 cities but are very weak.

The game is going well right now.

My plan is too take out Russia with the remaining archers of the Persian war, and then upgrading the my Jaguars to swords and taking out Egypt. Then I'll most likely wait till knights and invade Zululand.

The only problem is where to build the Forbidden Palace. The capital is too much in the center. There are cities east from the capial in Russia, but they are close enough and I don't want to waste the Forbidden Palace over there. Persia is also close by and then there is the sea so not there. Egypt isn't that good land. Maybe towards the south, but there some deserts there. Once place I may want to do it in, is the China/Rome continent. It has great terrain, and I can buld the FP in the middle. The only problem is I will need to do a naval assault and that will take some time, but I there is a very small water gap, so I won't need to wait till galleon.

Or I'll try the palace jump, if it is legal.
 
As opposed to these other people I've seen the entire map. The Iroquois seem to be the big bosses on the other side of the world. I see that they took out the English early. I have cleaned out my "Island" except for four cities. One Chinese, one Egyptian and two Zulu. They are all in the jungle and totally harmless to me now. The Romans have their tiny island. I hate fighting across oceans so I'm content with my territory.

I am playing with a BIG bug. I cannot contact anyone except the Persians and the Zulu. I first noticed it when I established an embassy in Rome but later could not contact them. They are not on the diplomacy screen! Neither is anyone I've met since then. They contact me now and then so I have to do all my trading when I can. I accept the additional challenge because I have put so much in this game so far.

Anyone else have or seen this bug? It's the first flaw I've ever seen in Civ3.

Happy hunting.

Phaedrus
 
Originally posted by Phaedrus
I am playing with a BIG bug. I cannot contact anyone except the Persians and the Zulu. I first noticed it when I established an embassy in Rome but later could not contact them. They are not on the diplomacy screen! Neither is anyone I've met since then. They contact me now and then so I have to do all my trading when I can. I accept the additional challenge because I have put so much in this game so far.

Anyone else have or seen this bug? It's the first flaw I've ever seen in Civ3.

Try holding down shift while clicking at one of the spots where the faces appear in the diplomacy screen.
 
Originally posted by DaEezT


Try holding down shift while clicking at one of the spots where the faces appear in the diplomacy screen.

There are no faces to click on. There is an orange dot in the blank spaces when I click on them. Cleopatra appears no matter which blank space I click. Obviously something has gone wrong. Was this GOTM created in PTW?:confused:

I'm kicking the AI's ass so bad it has decided to cheat. I think I'll go torture one of my puppet states. :D

Tally ho!
 
Should be an interesting GOTM.

I met the Russians early and the Aztecs having a quick UU got me to leverage the early Golden Age. Once it was triggered I was soon able to produce a jag warrior every turn. Took out the Russians by over whelming them and then built a granary to expand quick.

The terrain seems rough but if you pick your spots the is some great potential.

Map making and Great Lighthouse help alot in this game.

Good luck.
 
The game is going well. Rome and China were fighting but made peace. Rome lost a city to China but then got it back and razed it. That helped me get a small tech lead, since they are wasting time fighting.

I have eliminated Persia, Egypt and Russia from the game. Egypt is full of jungles which is a problem but they will be cut down slowly. Former Russia and Persia have been occupied, and I'm moving towards the desert in the middle part of the continent.

I have about 20 horsemen and 10 swordsmen and several archers parked outside Zululand ready to attack in a turn or two. Zulus have only 6-7 cities, but those Impis will be a problem for the horsemen.

Once the Zulus are finished, I'll build some more galleys and ship over some of my horsemen and swordsmen and invade China or Rome.
 
this is my first GOTM for months.
i have seen the entire map and i'm in the clean-up phase.
i built the capital on the same spot, jags in between settlers...bought some workers to connect the iron and the horses.
was planning on attacking the persians since they built the pyramids but the russians struck first. i moved my entire force of jags and chariots next to them, upgraded the jags to swordsmen and laid the russians to waste save for one island city. i got a leader which i used to rush a FP near the tip of the continent.
then i took on the persians and finished them off quickly b4 they could get immortals. after this i had over 50 horsemen so i used them to get rid of egypt and the zulu and by then i had the tech, culture and power lead. soon as i got knights i built 20 galleys, loaded them up and swept the chinese in about 4 turns.
the remaining island russian city also fell and the russians were gone for good. i reinforced the forces on the other side with another 20 or so knights and struck the romans. i was sure to disconnect their iron first. even with that handicap, it took forever to finish them.
then i was all alone this side of the world. well..what to do with 20 galleys, eh? i started suiciding them in every direction until i got contact with the iroquois (i had captured lighthouse from russia). the great library i had captured from the romans gave me available techs for free (just education &astronomy).
i had pretty much build up all the improvements available by then so i was just building cavalry (i took the military line cos i knew i'd get the other techs once contact was established).
i massed several settlers & cannon and about 130 cavalry at an easternmost harbor, build up 35 caravels and then i thought to myself: if i wait for galleons i get higher capacity and movt and can build magellan's by then. so i did and pretty soon i landed with 130 cavalry on the other side. the oppposition had just discovered gunpowder so it was a blitz simultaneously on the indians and iroquois.

the challenge to this whole thing is how to get to the targets..now there's japan, greece and england still around but my vet units from the indian/iroquoi wars are restless rearing up to eat some english knight.

oh yes, i have almost a full age tech lead over everyone and the theory of evolution due in 5 turns should widen the lead and as for wonders...well, i have them all except for copernicus.

the trick to the cruel location of the FP was building courthouses everywhere.

i haven't played a monarch game in a long time and didnt think the AI would be this handicapped.
 
i really enjoy this GOTM.
But i only one little question :

Has anyone seen the english or greek cheating ?

During the game, i found an english galley in the middle of the ocean, just beside our starting isle. I thought that galleys wasn't able to go throught ocea ?
In the same way, greek settle a town on a small island with ocean around, but greeks have only galley, not caravel.
 
Originally posted by wohmongarinf00l
once navigation/magnetism/physics are discovered galleys can travel over anything.

oh...ok. I don't know this. It's so seldom to have galley when you have physic, but it is the response to this problem
thanks for you response
 
Hmm, the game is still going well.

I have killed the Zulus, Egyptians, Persians and Russians. The Chinese and Romans have one city each.

The Iroquoius and Greeks have finished off Japan, England and India.

That leaves really me, Iroquoius and Greece. I know I'm not too far in techs because I've been able to build wonders also.

Most of my continent has been occupied and most of the China/Rome one has also been occupied.

I haven't bothered to search for the Greeks or Iroquois. Hopefully they will come to me or I'll wait for caravels.
 
I'm posting without looking at the other posts as I have not discovered all of the AI.

I don't know if it isn't too late but I'd like to ask you not to post complete maps as given the number of continents involved it would possibly be a long time until you get to see the whole map. I certainly don't.

I remember the Japanese GOTM where I have met everybody and knew 80% of the map when I looked at the spoilers only to see in the first post the complete map including an island that I haven't found. To keep the game unspoiled I did not go to that island at all in my game which was unfortunate as I had to conquer it later.

But to this game, I know the nations on my continents and some on adjacent continents. I was scared to find the russians so close but when I saw their 4 (FOUR) cows near their capitol I said: go get them. Unfortunately the Ruskies ran out of land very fast and demanded Alphabet for free very early in the game. I had 3 cities at that point and being in a bad mood (for personal reasons) I said no Go ****. So they declared war and razed my newest city. Still mad I charged with the lone defender of my capitol to kill one archer, but instead he died and I lost my capitol two turns later.

I was happy to submit an early defeat but my last jag in my last city did not want to lose so I started my golden age with one city. That triggered the advanced completion of another jag and after three turns of continuous unsuccessful assault the Ruskies were willing to make peace in exchange for Alphabet and all my treasury.

So I continued to play and now I'm in a fairly good position (last in tech though, I lost all the wonders I was eager to build, and don't think I have any chance at the cultural victory. My Persian neighbours are a possible target as they have the Great Library but I'm not sure if I want to be aggressive.

The truth is that I don't feel like continuing this game so I will take a break of a week or two.

Edit: OK, I looked at your posts now as I was too curious. As expected everybody wiped the neigbours on the continent like I should have done. Too bad. It's good that only the best three games count in the overall ranking
 
I was expanding fast in the beginning and suddenly Russia found me unguarded and attacked me with swordsmen, before I had iron (I had about 5 cityes). Luckely, they didn´t make coordinated attacks but instead one man comming alone, otherwise, I would be dead (is this an AI mistake or just due to the dificultlevel). I resisted the attack and got an iron source and then Russian ganged up with everybody else to beat me (all for one(me)). At the end I got a Leader and took one city from the egyption and they wanted peace, as did everybodu else, except the Zulu, who lost a city and then wanted peace.

As I was behind in Tech, I went for culture, Luckely Persians and Russians kept fighting and I got a few cultureflippings from the Persians. When they were al´most dead, I help Russia to get two good cities.

Now I'm the strongest and got knights as the first, even though im still behind in tech. As nobody wants to share any tech I guess I must take them. First offer will be the Egyptian when my army is ready. Russia is the long time thread - but I should manage.
 
Wow!! Here's a chance for me to get on the first page of this thread!

I don't know enough about this map to read the rest of this thread, so I'm skipping past the other entries to post. I've met the Russians, Persians, Egyptians and Zulu, and have seen enough Top 8 lists to know about the rest. A good starting position, quick growth, but it looks like MapMaking is a necessity.

Okay. Aztecs get Jaguar Warrior, so I build 1,2 then a 3rd. I've already seen Moscow, just a few spaces to the North, so I decide to do a Jag rush on the Russians. I build a Barracks (didn't even rush!) and start on more Jags. Tenochtitlan gets to size 4 or 5, when a Russian Settler/Warrior stack moves by. Time to strike, and I get 2 free workers in the process. My stack of 6 Jags moves adjacent to Moscow. Now I'm thinking - 6 Veteran Jags against (likely) 2 regular Spears ... I've got a good chance to take Moscow, and with a retreat possibility maybe lose 1 or 2 Jags. HA! I lose 4!!, 1 retreats and 1 (whew) does kill a spear. So I'm left with 2 1-hp Jags, and a couple other units. I AM TOAST!

But ... the 1 Jag that won gets me a Golden Era. Tenochtitlan is turning out a Veteran Jag every turn! And can support an army of more than 15!!! Quickly the surviving Jags return to heal, a new army is formed, and a wave of Jags overruns the Russians!! :D (Okay, I leave them one city and get all their Techs, but I finished them later.)

Meanwhile, the Persians have founded Pasargadae in the Floodplains about 6 hexes west of Tenochtitlan. Not Allowed!! The Jaguar masses heal, reform and several turns later, the Persians are no more!! (They didn't have any techs to give. ;) ) I finish off the Russians, hook up some Iron, upgrade a bunch of Jags to Swordsmen and I'm looking lustfully at Cleopatra. :egypt:

I'm liking my expansion-by-conquest so far (4 Russian cities and 1 Persian city taken, and 2 more Aztec cities founded for 8 so far). It's only 690 BC, 2 civs are down already, and probably 2 more before the AD's. My only concern right now is Tech parity; I have to be sure to make contact with the other civs pronto!! Later.
 
Quickly taking over my continent (well, by 1100AD is quick for me) and intending a Conquest victory, I overestimated the distance between myself and the rest of the civs (England, Iroqouis, Greece and India). While waiting for Astronomy and enough Caravels to take me across the great divide, I gradually took out the Romans and Chinese and stocked up on culture in an effort to get WLTK days and the extra shields that go along with them to support my cause. The extra points don't hurt either. Apparently, I waited too long because just after I moved out, cleaned up the islands in the northwest and began to move onto the big island to the south, bam, culture victory.

The moral of the story: Pick a strategy and stick to it.
 
Once again with an early GA civilization, I have held off by not producing ANY Jag Warriors. This has made it harder to take over the continent, but better late than never. I want to wait for democracy and holding the entire continent before I spawn my Golden Age. I guess I was lucky that building religeous wonders hasn't inadvertantly brought this on. I feel I must build the Art of War so that other civ's don't get this.

I will keep one or two 'enemy' cities around my continent to bring on GA with Jag Warriors when I am ready. I think Catherine, she's such good company...

By 50ad I have been fortunate to have had 4 Great Leaders! One for Oracle, One for Great Library, An Army (now have Heroic Epic) and one for the Lighthouse. Captured the Colossus from Russia.

I have captured the Egyptian city which will hold my future Forbidden Palace, so my next GL will go there.

BTW, popped only one hut, which gave me tech. Too busy building early temples and barracks to go exploring...

Currently, about 500ad, I'm sailing a little galley around the world, checking out my neighbors, while working through the balance of cities.

Phaedrus, hold down shift and RIGHT click with your mouse to choose the faces in diplomacy screen. Last tourny game was the first time I played with lots of civ's, and I had the same problem.

Greg
 
WoW, this is a really wierd game. I have kicked/killed AI butt. All the civs in this part of the world are out. I am in total control of all land in this part of the world. I built FP on the Rome island with a GL.

THe wierd part is that the Iroquois are the only other civ in the game! Japan, India, England all eliminated by the Native Americans!

Its come down to the two native American civs, and this one is big! I have a 1000 point lead, but the Iroquois have a large army and a large amount of territory, not as large as mine. These guys are absolutely madly dangerous. This is the first game the AI has killed 3 other civs before I ever had a chance to meet them.

Even though Iroquios now is a huge threat, the game is going smoothly. I have 3 tech lead over Iroquois and in Monarchy w/o Golden Age, am still pumping out new Industrial Age techs in 7-8 turns and making 100+ gpt. I have all but Sun Tzu wonder in the Middle Age. Tenochitlan has a huge culture and I could win by that.

I started a fake war with the Iroquois. Well, its not completely fake. I declared war, from the other side of the world. They had a caravel wandering nearby and I sank it. Hopefully they will start to mobilize and build useless units, and try an invasion which I am more the prepared for. If they do this, they will get bombed by tons of cannons, and then beaten up by ironclads. If any land, I have 70 knights and more muskets ready to send them to hell.

Now taking a step back before invasion of China and Rome. I was near war with Zulus as they were trying to conquer a Roman town. I declared war because I had many horsemen and swordsmen sitting next to Zululand. I invaded their three remaining cities after the earlier war. It was a quick sucess and they were out. Next I looked at China, as my troops were departing the south to return North or go elsewhere. I didn't want Chinese cities on my continent. That was my goal for the moment. I declared war and took their two cities on my continent. I made an alliance with ROme and the old Sino-Roman war was restarted. This time China was even more powerful and took a Roman city. I needed to help Rome. Rome didn't have any iron, so I traded some to them. They created Legionares which slowed the Chinese advance. I finally decided to send some troops since I didn't want China to take the whole island. I landed a few swordsmen that were promptly cut up by Chinese swords. I sent in more swordsmen and catapults to capture Veii, a Roman city conquered by China. They won and took the city, but the Chinese struck back with great force and killed several of my elite swordsmen and pikemen. It was a siege but China had to retreat to heal and because 2 Romans showed up ready to beat down some injured swordsmen. A turn or two later Rome made peace with China!!! That ruined everything. The war was created to waste the two civs resources and now there was peace. I would start suffering! I continued my war against China.

BUT, the Roman showed its true light. They allied with the Chinese! It was me vs. these two. I didn't want to fight both, not they were more powerful, but I would lose many of my swordsmen in the upcoming battles, before reinforcements arrived and then even it would take forever to get anywhere since it was a naval invasion. Atleast my catapults on the shore kept harrasing the Chinese and Roman galleys and my galleys sank the broken ones. At that point I discovered Chivalry, and upgraded 20 horsemen. I loaded them up onto 8 or 9 galleys and shipped them over. They landed and destroyed the remnants of the Chinese seige. Everybody healed up and I sent them in to take another city from China, to greatly weaken my enemy. I got the city with few losses. My plan at that moment was to fortify Veii with most of my soldiers and let the rest return to the mainland. But I decided to continue this aggression, as I upgraded some more horsemen and shipped them over too. A few more Chinese cities were taken. Rome wasn't doing anything. Beijing was finally captured. Now it was time to beat up the traitors. I took several Roman cities in a flash and cut off the Chinese iron, because the swordsmen were causing havoc. Rome fell quickly and had 3 cities left. A little more beating down on China and they were mostly finished. Then I loaded up 2 sets of Knights, one fresh lot and one battle-worn lot and had them go off to 2 islands where the last Roman and Chinese cities were. I invaded and destroyed.

My original plan had been to waste Roman and Chinese resources. Later it was to raze a couple of Chinese cities to weaken them. In the end I went and destroyed them.

After that I got a GL and built the FP. The whole island became very productive and built up mostly. I continued and finished expanding on the mainland, and cut down most of the jungles. I was zooming through the techs, and building wonders. My citizens are very happy because they have Sistines and Bachs.

I also am building Iron Works. I have a decent production city that got iron and coal. It will have alot of corruption still but I'll be able to get alot of out of it. I'm not telling where it is, though! :D
 
well...it's over...thanks to a fast CPU i breezed thru with spacebar to 2050ad. my gift city to the greeks couldn't grow past size 1 cos wherever its cultural borders expanded there was no food to grow.

if anyone manages to get the ocean going techs b4 the other continent does, that will result in a fast conquest/domination. once they get those techs, they go off building cities in all manner of remote islands and u don't know where it's gonna be less ur navy controls the whole damn ocean.

i didn't really plan too good with this one, merely wanted to have fun as i conquer.
 
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