civ_steve said:The AI has lots of extra units on Deity level. When a hut is nearby they send a stack of units after it. If you see such a stack, you can follow them, and your scout should be pretty safe; plus you're likely to meet other civs as they rush over to clobber the barbs. Once the stack turns back, that means the barb hut is gone, so they head back for defense; the way should be clear then also (for now).
Good advice.... I will follow it...
Played my test game... got into 360AD and end of MA.. finally managed to get tech parity... I lack only couple of techs AIs have but i will get metallurgy in few turns to level even that.
Mounted Warriors rock... When i started my 1st serious assault i had Mounted Warriors and had zero MA teachs while AIs reached at least Gunpowder level...
I sent stack of around 30 MW to 12pop Babylon defended by muskets... I took the city with minimum casualties (retreat rate was great) and i captured great library and in one turn i leveled with most of AIs in tech

So moral of this story is: Make sure your neigbour builds Great Library and capture that city close to the end of MA, you will get all the tech even past education in one turn.