ts64 GOTM47 open PTW1.27f
I send worker W to bring water to the cow and settler SW. Settle Berlin and start a warrior, research pottery at max. After the warrior I build a second worker then start barracks as prebuild for granary. Next research is alphabet at max. Berlin builds it's granary 2750BC. To get the pop up, I build a second warrior before Berlin start on settler's. The first settler is helped by a chop of the game forest, after that the factory is up and running. The scouting warrior has scouted almost our whole starting island so after some thinking I decide to use RCP4 and to cram the cities in at that distance. I decide that I want the lighthouse for this map and start a prebuild for it, it is finished 750BC.
At 1000BC I have
11 towns, 28 pop
12 workers
2 settlers
9 reg warriors
2 galleys
1 granary and 1 harbor
Techs: WC, BW, Pottery, Alphabet, Writing, MM, Literature
Contact with India, France and Arabia
Picture of starting island 1000BC
Next I research Philosophy, Col, Republic
925BC Philosophy, trade for Masonry, TW, CB, IW and Mystiscism
750BC CoL, trade for HBR and Polyteism
510BC I meet Celts who knows Mathematics, I trade for that
490BC Republic
I revolt via TBP and get 4 turn anarchy, I take that and dont reroll.
370BC Currency
330BC Aztecs discovers construction so I trade for that and enter MA with monotheism as free tech.
The AI-civs have not been very good at exploring, Celts and Aztecs still only knows me.
Next goal will be to get some miltary and get some more land and some resources and more luxeries.