GOZ3 -(Totally Barbaric)-C3C

Gozpel do you want to swap. You can take my turns, I been busy and I haven't started yet.
 
Ok, I couldn't get on to the forums yesterday, so I missed conehead's swap request.

I got it and will play right away.
 
Pre-turn - A tonne of scientists are already hired to get Flight in 2 turns, no need to change anything yet.

We have alliance with Sumeria against Inca for another 9 turns. Well, why not use that to grab some land then. Move 5 armies and assorted troops including a couple of settler in transports and set sail towrds Incan lands.

1555AD - Land our troops on Incan land.

Flight due next turn, remove as many scientists as possible and change them to engineers, police or taxmen where it seem fit.

1560AD - We learn Flight -> Mass Production in 6t.

Switch Carthage to Battlefield Medicine, start building some bombers

Hire enough scientists to get Mass Prod. down to 5 turns at 100% / - 60 gpt.

Attack Inca, destroy Huevas?.
Take Chuqaipo and Harlingen without losses.
Found New Rusicade on a choke
Take Tugela

1565AD - Found New Oea

Take Swazi losing 2 cavs
Take Juli, no losses
Take Chuito. lose a cav

Land reinforcements, New Hadrementum founded.

1570AD - Zulu and Korea sign alliance against Hittites.

Take Huanaco Pampa. lose a cav
Take Breda, no losses

1575AD - We take Den Helder, no losses
Take Vilcabamba, no losses

1580AD - Trade Atomic Theory to Korea for ivory, 24 gpt and 67g

Take Andahuaylas, no losses
Take Nasca. lose a cav

1585AD - We learn Mass Production -> Motorized Transportation in 5 turns

Take Huamanga, lose 2 cavs
Take Tiwanaku, no losses
Take Ollantaytambo, lose a cav

1590AD - Lose 4 cavs

New Cadiz founded

Take Vitcos, lose 2 cavs
Take Cuzco, lose 6 cavs. The city had 4 rifles and 3 cavs. We also get Statue of Zeus and 10 slaves.
Take Arequipa, no losses
Take Atico, lose a cav
Take Corihua-somehting, lose a cav

Sell Sanitation to Dutch for 18 gpt and 99g

1595AD - Combustion to Sumeria for Spices, 107 gpt and 496g

Take Machu Picchu, no losses
Take Tambocchia, no losses

1600AD - We lose Zulu silks, I don't renew it, we will take it from them soon enough

We build Battlefield Medicine in Carthage

Take Ica, no losses
Take Kaesong, no losses
Take Leiden, no losses
Take Holwerd, no losses
Take Eindhoven, no losses
Take Paegram, no losses. Inca have no cities left, but a sailing settler someplace

We might as well make peace with Inca, but if next player feel like chasing them down, do so.

New Cirta founded
New Nora founded

I leave it here, some units are not moved, so next player can choose target.
Korea next? They are closest to our army and would be an easy target.

We get Motorized Transportation in 2 turns.
 
The Save

Our new lands -


goz3_inca1.jpg



goz3_inca2.jpg
 
Great job. But why did we sell Atomic Theory to Korea for such a cheap price? I'd declare on them otherwise.

Now it's the time for the stupid Zulu's! :hammer:

1- conehead -
2- grahamiam - up
3- akots - on deck
4- microbe
5- gozpel - just played
 
Well microbe, sometimes you can't predict how a games goes and I didn't think Inca would be such a pushover. I expected at least another turnset to take them out.

"shrug"

I wouldn't give a damn about reputation now if it was my own game, just to reach domination asap. But I suppose we're civilized barbarians in this game?
 
gozpel said:
I wouldn't give a damn about reputation now if it was my own game, just to reach domination asap. But I suppose we're civilized barbarians in this game?
we're facists, and they never hold thier word :evil:
 
it's my turn cone :D

looked at the save last night very briefly. we are at 48% of the land and 64% of the pop. korea has infantry but the Dutch only have rifles. korea and the dutch are at war. gozpel used airfields very effectively throughout the maya campaign so we can easily get troops into theater.

for my turns, i'll probably fill in some spaces with settlers and try to pop the dutch. hopefully i'll get close to triggering domination.
 
Preflight check: There are too many cities to even begin optimizing. Change some cav builds to tank prebuilds. Change about 5 builds to settlers. Airlift 6 bombers to Dutch border. I think I’ll try to take the Dutch and the Zulu during my 10.
Weird, it seems some towns do not have any culture building even though there are temples in the cities.

IBT: Hittites have destroyed the Inca; a lot of WLTKD’s end and I get some very unexpected riots due to loss of war happiness. What’s really annoying is that some cities have no business rioting since they have the same # of happy and unhappy people.

T1: 1605AD Trade with Sumeria: Wines for Gems, Dyes, Coal, Incense, fur, Ivory. Move all our bombers to the border of the Dutch. Place a spy in Amsterdam and see that they are weaker than the Zulu, who are extremely weak.

IBT: Motorized Transport -> Radio at a leisurely 60% for +306gpt, 12T; Lots of celebrations. Seems like they liked the wine :)

T2: 1610AD Sumeria can't offer much for Flight nor MT so I decide to stop messing around and declare on the Dutch. Take Rotterdam, Amsterdam, The Hague, Maastricht, Haarlem and Middleburg losing 5 cavalry in the process and gaining 1 MGL. They are now down to 1 city on the Hittite island. We are at 67% of the population but only 50% of the land. Still have a lot of units left on the island so I shore-up the border with Korea.

T3: 1615AD Get ready for Zulu war. Make a tank army. Move bombers within range of Zulu island. Send cav army out to get last Dutch city.

IBT: Zulu and Hittites sign peace

T4: 1620AD Declare War on Zulu, land troops, kill all muskets and rifles within range of the bombers. Land army and 1 infantry next to last Dutch town.

T5: 1625AD Zulu war: Capture Bapedi, Isandhlwana, Intombe, and Zimbabwe.
Dutch war: Maude’s Mauraders uses 3 attacks on the last Dutch town to capture it, destroying the Dutch.

The rest of the turns will be done tomorrow as I'm 1/2 thru turn 6.

1 thing that stinks about fascism is pop rushing. we have all the gold we'll ever need but can't use it to rush a stinkin' temple. i don't think i'll ever use this gov't on my own.
 
Heh, we could just've stayed in despotism...but now we are a little less unwashed and somewhat civilized, yet still barbarians :)
 
gozpel said:
Heh, we could just've stayed in despotism...but now we are a little less unwashed and somewhat civilized, yet still barbarians :)
barbarian with extremely skilled bomber pilots ;) those units rule in C3C! they are very overpowering. hopefully, i can get to the koreans before they learn flight.
 
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