Pre-flight 500 AD Germany has chivalry and education. Were up a few techs on Carthage and India.
We need to get to Mil Tradition. So I bump science up to 40% to get it in 22 turns. Were average to Carthage and weak to India. Snagging those Carthaginian cities to our south looks tasty. Wake up our two armies and send them south. Plus we could use the lux.
MM our cities for production.
IBT St Pete: library=>market
1. 510 AD Germany now has gunpowder. Time to research has dropped by a turn. I start to get angry when the workers run amuck, but then I remember that automated workers are part of the variant.
IBT Iznik: library=>MDI
Gemskudar: Library=>barracks
Celts and Aztecs start KT.
2. 520 AD We had two workers who werent automated :no-no: Oh, not enough

I spend 20 gpt purchasing some

from the Jamaicans. Our workers are very happy and run amuck some more.
IBT The Indians start KT. Time for a trade.
3. 530 AD I sell Gandhi Theology for Chivalry & 4G. I switch our only military build over to a knight. Well need the knights for upgrading to Sipahi.
IBT Germans build Sistine.
4. 540 AD Nada.
IBT Yekatie: Library=>Barracks
5. 550 AD Kick the Carthaginian forces out then declare war.
Kill the two Numercs defending Cirta and capture the city. Our war loving people allow us to drop the lux to 0%.
IBT A Carth archer approaches Cirta.
6. 560 AD Kill the Carth Archer. Kill a Numerc in Cadiz their silks city. Bump science up 10%.
IBT Moscow, Rostov, Smolensk: Library=>barracks
Iznik: knight=>knight
Germans start Cops
7. 570 AD Cost of gunpowder drops again. The Aztecs know it. @ Cadiz our sword army kills the defending MuMerc and the city joins the Ottoman Empire. Two slaves are introduced to the wonders of

The last Carth city has expanded so we wont need to raze and replace. Send the settler up north.
IBT Edrine: FP=>knight
Vlad: library=>barracks
8. 580 AD March on the last Carth city. We now have positive cash flow.
IBT Two archers are dropped off next to Cadiz.
9. 590 AD Kill the two archers.
@ Hadrunetum Our MDI army kills the two defending NuMercs and we capture the city.
I dial up Hannibal and he gives us 12g & 8 gpt for war reparations. To pay to the widows of all of our soldiers that died in our righteous war. Oh, no one died.

Very well then! It will go towards research so that we will have fewer future widows. Gunpowder has dropped to two turns. The celts know it.
Our people are sad that peace has come, so lux has to go up.
IBT Yarosalvl: library=>barracks
Gemskudar: barracks=>pike
Antalya: market=>aqueduct
10. 600 AD Science can come down with Gunpowder due next turn. Move a spear towards our new cities to free up the MDI army.
After Action Nothing much. Need to get some barracks on line and get to Mil Tradition. Start building knights. Well need the Sipahi to kill those War Elephants.
Here a picture of our newest cities:
Save:
http://www.civfanatics.net/uploads8/GOZ5,600AD.SAV