IBT:
Lots of bombardments from Frigates, We must either put more units in those towns or get a counter (cats) to drive some off or we will lose pop and structures. Two towns lost pop, not sure if any structures were destroyed.
This is one reason, MP's are the other, to get some cheap units out. Teal finished its CH and I started an MDI in case we want to either sop up bombardment or act as MP's.
Mongols lost 6 MDI, 2 cavs and 2 LB at Baghdad as best as I could count (10-0) [39-0].
1550AD:
5 cities are upset, so take some action. Either send a unit from the front or change a citizen.
Take a tile from Babylon and give to Alex so it can stop working a coast and gain 3 shields. Babylon can work a grass tile and later a plains (not roaded yet).
Going over the cities near the core to mine any tiles there that can be useful before those farther out. With so much land it is hard to follow what is going on and needs to be done.
3/3 frigate Turquiose kills a Russian frigate after it was redlined (1-0).
Pinged some boats on the West Point area, but not on Blue's end. Ships out of reach and the cats would be exposed to bombardment on the lone frigate in range. Send the cats from Dread to Baghdad to try to take down some rifles, but the stacks are in the 30's and maybe 70's.
14th kills Mongol rifle and MDI next to New Kolhapur (3-0).
10th kill reg rifle/musket and cav in New Kolhapur and we liberate 118 gold (6-0).
16th kills three Mongol rifles (9-0). [47-0]
IBT:
Busiris finish factory and I start a cav. Did not go for coal plant as we net 24
shields and a few more will not help right now. We may be able o wait for a free hydro.
Borazjan finishes CH and I started a market as it is on a lake.
Cairo starts an MDI can be switched if something else makes sense. It has few tiles to work, so will probably not be a city.
Shakes is finished by USA.
Kahun needs spec, not sure what happened, but it did get pollution as well. In fact 2 tiles got polluted this turn. Like we have workers for that.
We actually did make one cav this turn. More than last turn. Good thing we are not losing units right now.
A few towns are making MDI's for MP duty, but of course they can be switched.
Mongols hit the rifle army real hard with the first 2 MDI's and it retires for this turn and a knight army takes up the slack. 2 MDI, 4 cavs, 1 LB and 1 warrior die attacking Baghdad (8-0) [55-0].
1555AD:
Isandhlwana need an MP and I send the returning MDI there.
Thebes has the other pollution so I start on that tile.
I ping to yellow a bunch of frigates as they are killing ciizens and the rifle stack is so large it will not matter much.
Conscripted rifle kills redline musket (1-0).
14th kills Mongol rifle (2-0).
10th kills mdi (3-0).
22nd filled.
Chopped some trees and mined the tile, even got a BG on one of them.
6th kills Mongols rifle and then goes to Alex to do MP work. The 22nd replaces it.
(4-0) Not spending any gold, holding it for RP.
23rd autorazes Amiens, no gold killed one pike (5-0).
19th kills Russian rifle and autorazed Kostroma for 2 gold (6-0).
I was sending a settler to found near Dread Lion, but I am wondering how we can do more damage trying to hold so many chokes.
We need some stout defenders to free the armies to raze and make havoc, before they face infantry. I think perhaps going past Istanbul is going to slow things down until we get more armies. A couple of infantry armies can hold a good choke backed by lots of cats and a couple of rifle/inf units. [61-0]