Preturn: THERat, I love the EW walls, thanks!
Our glorious units include 5 workers, 11 archers, 20 Enkidus, total 36, costing us 12 gpt (!) ... I guess we need to found more cities, otherwise we will behave like some sid AIs, who build so many units that their science stops.
Spain put a city Pamplona north to Kish, showing us several tiles' information, but no iron there. Too bad, we cannot build a city at the "red circle" river hill now, otherwise it would be flipped by Pamplona. I must raze it at some time ...
The only reasonable positions for new cities, except ICS, are on the south hills. We need to assign 3 or 4 Enkidus to accompany the settler. Well, ICS looks also good now, it contributes to the great wall and reduces unit upkeep. I change Ur to settler.
A Spain galley is coming ...
MM the crown and taxman to scientists. A scientist earns 3 gold, a taxman 2, that's why
scientist is always better than taxman whenever we are doing research. Hire 2 science guys in Lagash and change its productions to Enkidu, because it now has 5 citizens, but doesn't have 5 productive tiles to work. Math due in 10 turns at -1 gpt.
Change Bad-tibira to settler. This city cannot be permanent, so it's not good to build infra there. After knowing math it will produce cat.
IBT: Spain wants peace, no way before you give up 2 irons! Her 2 regular swords retire in Kish (2-0). The galley drops 2 regular swords near Bad-tibira. A Hittities warrior shows up in the south.
750 BC (turn 90 in F8):
Hittites has 21 (!) cities, the highest score and biggest area (9%) so far. We own 1% ... They have 1 horse and no iron. Declare war to King Mursilis.
The 2 dropped swords cost us 1 archer (4-1).
IBT:
Spain veteran sword kills our elite EW flawlessly and promotes, damn (4-2) ...
Spain drops 2 regular swords new Ur. But we kill other 7 attackers (11-2), and a friendly Korea horse gifts us our 1st
MGL Lugalzaggesi!
730 BC (91):
Lugalzaggesi makes our 1st army, filled with ... EWs. It will be used to tackle the elite sword for now and escort settler afterwards.
Clean the 2 landed swords (13-2). Finish off a redlined horse outside Umma using an elite archer (13-2), escort him with an elite EW.
IBT: We kill 7 attackers (including the evil elite sword, thankful to the glorious army), lose 1 EW to an archer in Sumer (20-3). A road tile linking Umma is pillaged.
710 BC (92):
Our settler is done. The army is healing, so I send the settler to do ICS.
IBT: Because I moved some EWs to escort the settler and reinforce Kish, every one becomes happy to find a hole and no attack happens.
690 BC (93):
We pay 17 gpt for unit ... Then I found
Agade, it drops to 12 gpt. Use the army to kill a 2/3 jag, sorry, there is no hole now.
IBT: Kill 8 attackers, but lose 1 EW in now separated Umma (28-4).
670 BC (94):
Near Sumer, army kills a 1/3 jag, archer kills a 1/4 horse (30-4). Escort archer using an elite EW. Send a vet EW towards Umma.
IBT: Kill 2 attackers (32-4). Spain drops 2 swords near Ur again.
650 BC (95):
The 2 swords cost us 1 archer again (34-5).
IBT: Kill 2 attckers (34-4). Spain drops 2 regular swords near Bad-tibira.
Aztecs drops a horse near Kish. Korea spear pillage the road near Umma.
630 BC (96):
Clean all the 3 marines (37-4). Kill 2 redlined horses near Kish (39-4). Army kills 2 archers near Sumer (41-4).
IBT: An archer suicides in Lagash (42-4). Viking lands an archer near 2 workers roading forests.
610 BC (97):
Send 2 EWs to protect workers. Hire scientists where archer is due, so that math is due in 1.
IBT: The landed archer impales himself to EW (43-4). 2 brave Hittites warriors try to attack Lagash and of course die (45-4). Hittites drops a 3MC (it looks too cool, like a huge catapult!

) near Bad-tibira. 2 Korea horses attack an EW in a bulge of the great wall, too bad ... but our EW wins both and is promoted (47-4).
We learn
math! Then set to writing.
590 BC (98):
We beat these bastards so dearly that 4 of them would like to PAY for peace, except Carthage (4 NMs just enter our territory) and Hittites (for good reason). So I decide to go for
writing, because 1. embassy brings many tricks to play; 2. we could possibly monopolise literature and do some good trade; 3. 40 shield lib will be very helpful to us.
The cool looking 3MC doesn't do a scratch to our archer (48-4). Change production to cats. Send army to reinforce Kish, because 3 Spain swords and 1 Korea horse are in position to attack. Writing will be due in 12 turns with +3 gpt, hiring 5 scientists.
IBT: 13 invaders suicide to army and EWs (61-4). Cowardly Spain spears retreat from Kish after seeing their swords' death. Celts finishes the Hanging Garden, Ottomans finishes the Great Wall.
570 BC (99):
We have 3 cats. The busy army goes to Lagash, which is being surrounded by 11 Viking archers. Move a EW from Sumer to Lagash, then move a free EW to Sumer. The other free EW is too far away, I leave him unmoved.
Having enough mined tiles, Ur can be a 4-turn settler factory now. But where to found new cities?
We'd better keep Umma's pop as 3, hiring a scientist. If it becomes 4, we will have trouble in finding enough food. I think the general rule to hire specialist is to
assure that all the worked tiles are improved.
Good luck, Northen Pike!
