phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
Thanks for the hint.
I'm a bit confused about you comment about the fpks, as I have fpk-ed everything that can be fpk-ed since a lot of versions before.
Yes, I was checking through the units, and did quite a few optimizations, but unfortunately I cannot precisely point out the units which I improved, so good luck in your pilfering!
About LoR:
So, AchillesZero left? I also can only thank him as he was a tremendous help with the optimizations... That being said, I take your words labeling me as an artist flattering, but by no means am I one. I indeed make units, mostly retexturing, but only in cases when bakuel, snafu, bernie, asioasioasio or other top quality unit makers have not made an appropriate model. I also try and correct units that are not optimized, but can be made usable.
About the LHs: yes, my heart also pains when I see numerous cool looking LHs made by Ekmek, Capo, etc and then find out that after adding sg like 20 of these to VD _> BAM, there's graphics related CTD in the endgame! I put much effort into Leaders of VD pack and even with that one it's problematic. All this being said, the LHs you mentioned, like Dido and Charles V, I think I'll give them a shot. I think there should be a new Dido made by Capo or is it just being made...?
Your offer is a generous one, phungus420, the only problems is that I have my hands full with realizing my dream version of Civ in Quot Capita. I am certainly willing to offer help in any way I can and have time to do, as I respect your professional and meticulous approach and the hard work you're doing both in LoR and RevDCM, and I also see that our goals are more often common than not - optimizing units, LHs, choosing the best quality among those, etc.
I suppose what I was getting at is that LoR is pretty much VD with modern Expansion + RevDCM. I don't see any reason to needlessly compete with each other, and a joint effort would be more benificial. Though you pretty much get the benifit of the work I do to LoR for QC anyway, as it all makes it into RevDCM; and I can just rip off your art optimizations from here. But I don't like having 2 nearly identical mods out there where both of us basically just grab each others work and repackage it with very slight variances. It seems needlessly contrarian and competitive to me.
I also intend on renaming Legends of Revolution anyway for the 1.0 release. So if you are interested in merging the projects I'd be happy to do so; I don't really see any differences in QC and LoR that can't be fixed with a gameoption (selecting one game option would open up the Future Era expansion of QC, and bam, it's all taken care of --it would be a PITA to code, but well worth it to not have two nearly identical mods out there, IMO).