Monsterzuma
the sly one
- Joined
- Jun 1, 2008
- Messages
- 2,984
Is this a viable tactic on levels above Monarch?
1. make sure you run no GPP generating activities in any of your cities.
2. build the pyramids, the hanging gardens and a forge in one city; run an engineer for a total of 7 Great Engineer points per turn.
3. use the Engineers that are produced to excecute some brilliant plan that involves lots of wonder rushing.
4. Win.
Exceptions to step 1 are possible; for example using up one Great Scientist for an academy to make your supercapital function properly.
Any idea what the details of step 3 might encompass? How about... rushing a space race victory...?
1. make sure you run no GPP generating activities in any of your cities.
2. build the pyramids, the hanging gardens and a forge in one city; run an engineer for a total of 7 Great Engineer points per turn.
3. use the Engineers that are produced to excecute some brilliant plan that involves lots of wonder rushing.
4. Win.
Exceptions to step 1 are possible; for example using up one Great Scientist for an academy to make your supercapital function properly.
Any idea what the details of step 3 might encompass? How about... rushing a space race victory...?