Civ'ed
I ain't gotta explain a thing
Suggestion/Nation Idea:
Hindu Finnish state.
Hindu Finnish state.
Methinks the Carpathia should be occupied by a Latin/Germanic/Iranian Buddhist state. Also, is there any possibility for a basic religion map as described?
I vote no on hindu finns.
-Dark-but-not-as-Dark Blue: Norse
-Dark Grey: Germanic (are this and the above the same?)
All of these are just cobbled-together personal thoughts, with most names that weren't given stolen from 10-minute searches on wiki, and suggestions can (and probably should) be changed:
My idea for China's history was that the Greeks arrived just as the Han Dynasty collapsed, founding their own "dynasty" which lasted in some form for a few centuries before collapsing in the next round of invasions, which probably occurred some time around 600-700 CE. Those led to a horrendously fractured China.
-Tuunghai (dark), the Asian Hansa, which will have Ryukyu, Formosa, northern Luzon, and a couple of the coastal cities.
Yes, I also sensed some plausibility issues with a Greek conquest of China. However, I actually thought that the POD was far before the fall of the Han when I suggested my proposal, so I presumed that the post-Han nations would be different from OTL Three Kingdoms period. However, given the demand for Hellenic China, I tried to accomodate a Hellenic rump state by inserting a Greco-Tocharian alliance into my headcanon, which would allow a passage to Sichuan via Tibet, which was not yet organized at this point in time. This explains the survival of the Tocharian culture in my proposal and the larger spread east of said culture, a point which I should have elaborated upon earlier.I thought about it a bit more, and I would strike down the possibility of any Greek-founded dynasties.
The supply lines between Greco-Bactria and China proper are indefensible, not to mention the Gobi prevents such an advance in the first place.
Bear in mind that the historical period after the Han collapse was a highly militarized one;
Cao Wei could effectively fight both Shu Han & Eastern Wu WHILE keeping the northern nomadic confederations in check.
A couple thousand Greeks crossing the Gobi/across the steppes to fight a battle hardened force like that is not happening.
I doubt the Greeks would conquer the Xiongnu steppes on the way there as well.
Quite valid, which is why I suggested having Xiongnu and Xianbei culture survive to serve as possible remnants from invasions, and not any Greco-Chinese mishmash culture, even in Xie.The idea of some brief Turkic founded dynasties or states is far more plausible; and perhaps a compromise can be reached if these Turks were Hellenized.
Bear in mind that after less than a century or so, they will likely look very different and already be Sinicized as well.
Part of this discrepancy is due to the assumption I mentioned earlier of a early to mid-Han Dynasty POD. Even so, both states should be moderately Sinicized, about as much as Vietnam or Korea was at this point in time.Also, if the invaders arrive at the collapse of the Han Dynasty and the Han are forced south, that also effectively erases the potential for all the disparate Yue ethnic states in the south.
They weren't ever that organized at that point in time. The Hmong state I feel may be able to stay.
But the Yue ones are sketchy as it was around this point in time where they were Sinicized OTL (under Shu Han & Eastern Wu control).
This one is very implausible, unless you make them Mohists, and even then,
it's pushing it, as trade-oriented forces in the region don't normally form states.
That is more or less a modern conceit from our era of Imperialism.
The name imo, is also kind of nonsensical.
This is a very good and important point which I definitely agree with, although I don't believe the opinions of some others are the same. I suppose this could also be partially reconciled by making them variant sects of Judaism and changing the history and aesthetics.About religion.
Yes, using Christianity and Islam is easy because we have the IRL frame of reference.
There is a necessity to break out of that comfort zone though. With a PoD that far back, it's pushing it beyond the boundaries of what we can recognize.
I've already outlined that a Cult of Mithra makes an excellent stand-in, especially as it was the historical precursor to Christianity in many, many forms.
We can justify keeping Arabian/Semitic polities in the Middle East as well by replacing Islam with a religion revolving around Ishmael.
I fail to see why we're keeping Germanic Paganism split while chucking all the Native Americans on one big religious heap.
I'll admit that there's some differences between Germanic and Norse paganism, such as Nehalennia in Zeeland, but as someone who actually likes playing natives, I find making the area bland is a bad idea.
I'll get up a suggestion for a religious map in a tad.
EDIT: Alternatively, for germanorse paganism, something like the Hindu chief deity mechanics can be used.
-Orange: whatever the Native American religion is called, could also use division
a) In IOTspeak, "could use" means "I can't be bothered, you can't be bothered, let's ignore it" 70% of the time.No one was not suggesting splitting the Native Americans on the map.
Also, Norse personal deities are going to be a thing for converted games in Art of War. We can just steal theirs.
This would mean you could make an Aesir and a Vanir split actually - You'd just need to find a third Vanir (Njordr and Freyr are vanir)
b) This requires someone reforming Germanic in CK2, converting that over to EUIV and then taking the code, which falls into the above "I can't be bothered". Copying the Hindu system and changing some art files along with the effects is much simpler.
snippity snip snip
I fail to see why we're keeping Germanic Paganism split while chucking all the Native Americans on one big religious heap.
I'll admit that there's some differences between Germanic and Norse paganism, such as Nehalennia in Zeeland, but as someone who actually likes playing natives, I find making the area bland is a bad idea.
I'll get up a suggestion for a religious map in a tad.
EDIT: Alternatively, for germanorse paganism, something like the Hindu chief deity mechanics can be used.
No one was not suggesting splitting the Native Americans on the map.
Also, Norse personal deities are going to be a thing for converted games in Art of War. We can just steal theirs.
-snip-